Home › Class layouts › Player › Player::Governors
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Player::Governors
GameCore::Player::Governors — class, size 384 bytes (0x180).
Bases: Player::Component::IInstance at 0x0
| Linux offset |
Member |
Type |
0x14 |
iStartingGovernorCount |
int |
0x18 |
m_aPlayerGovernors |
GovernorList |
0x60 |
m_iMaxGovernorTitles |
int |
0x68 |
m_pPlayer |
ParentPtr<GameCore::Player::Instance> |
0x70 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Player::Governors> |
0x108 |
m_iGovernorPoints |
FAutoVariable<int, GameCore::Player::Governors> |
0x120 |
m_iNeutralizedIndefinitely |
FAutoVariable<int, GameCore::Player::Governors> |
0x138 |
m_bTitleConsidered |
FAutoVariable<bool, GameCore::Player::Governors> |
0x150 |
m_eFavoredGovernor |
FAutoVariable<GameCore::GovernorTypes, GameCore::Player::Governors> |
0x168 |
m_iDiplomaticFavor |
FAutoVariable<int, GameCore::Player::Governors> |
Virtual functions
Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.
| Slot |
Offset |
Method |
Address in current build |
| 0 |
0x0 |
\~Governors |
0x2dca60 |
| 1 |
0x8 |
Initialize |
0x2df1a0 |
| 2 |
0x10 |
Uninitialize |
0x8972d0 |
| 3 |
0x18 |
Reset |
0x2df6f0 |