| Rules::Appeal::Instance |
16 (0x10) |
1 |
| Rules::Buildings::Instance |
16 (0x10) |
1 |
| Rules::Cities::Instance |
48 (0x30) |
3 |
| Rules::Civics::Instance |
16 (0x10) |
1 |
| Rules::Civilizations::Instance |
16 (0x10) |
1 |
| Rules::Combat::Instance |
16 (0x10) |
1 |
| Rules::Combat::Instance::DamageParameters |
48 (0x30) |
13 |
| Rules::Diplomacy::Instance |
16 (0x10) |
1 |
| Rules::Districts::Instance |
16 (0x10) |
1 |
| Rules::Economic::Instance |
16 (0x10) |
1 |
| Rules::Era::Instance |
16 (0x10) |
1 |
| Rules::Espionage::Instance |
16 (0x10) |
1 |
| Rules::Governments::Instance |
16 (0x10) |
1 |
| Rules::Improvements::Instance |
16 (0x10) |
1 |
| Rules::Manager |
32 (0x20) |
2 |
| Rules::Manager::Entry |
80 (0x50) |
4 |
| Rules::Movement::Instance |
16 (0x10) |
1 |
| Rules::Placement::ExpelOptions |
128 (0x80) |
7 |
| Rules::Placement::Instance |
16 (0x10) |
1 |
| Rules::Players::Instance |
16 (0x10) |
1 |
| Rules::Religions::Instance |
16 (0x10) |
1 |
| Rules::Techs::Instance |
16 (0x10) |
1 |
| Rules::Units::Instance |
16 (0x10) |
1 |
| Rules::Yields::Instance |
16 (0x10) |
1 |