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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Scripting::Manager::StateEntry
GameCore::Scripting::Manager::StateEntry — structure, size 1064 bytes (0x428).
| Linux offset |
Member |
Type |
0x0 |
m_szPath |
Path::FixedBuffer |
0x420 |
m_pkState |
lua_State* |