0x8 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Unit::IInstance> |
|
0xa0 |
m_kDefinitionRef |
UnitReference |
|
0xa8 |
m_id |
FAutoVariable<unsigned int, GameCore::Unit::IInstance> |
|
0xc0 |
m_eTypeIndex |
FAutoVariable<GameCore::UnitTypes, GameCore::Unit::IInstance> |
|
0xd8 |
m_eAIType |
FAutoVariable<GameCore::UnitAITypes, GameCore::Unit::IInstance> |
|
0xf0 |
m_kLocation |
FAutoVariable<GameCore::PlotCoord, GameCore::Unit::IInstance> |
|
0x108 |
m_eFacingDirection |
FAutoVariable<GameCore::DirectionTypes, GameCore::Unit::IInstance> |
|
0x120 |
m_eOwner |
FAutoVariable<GameCore::PlayerTypes, GameCore::Unit::IInstance> |
0x120 (Windows = Linux − 8; verified) |
0x138 |
m_eOriginalOwner |
FAutoVariable<GameCore::PlayerTypes, GameCore::Unit::IInstance> |
|
0x150 |
m_kAttributes |
FAutoVariable<Data::VariantMap, GameCore::Unit::IInstance> |
|
0x1e8 |
m_kProperties |
FAutoVariable<Data::TypedVariantMap, GameCore::Unit::IInstance> |
|
0x250 |
m_bProcessedTurn |
FAutoVariable<bool, GameCore::Unit::IInstance> |
|