Home › Class layouts › WorldBuilder › WorldBuilder::Player::CommandSetLeader
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
WorldBuilder::Player::CommandSetLeader
GameCore::WorldBuilder::Player::CommandSetLeader — class, size 24 bytes (0x18).
Bases: WorldBuilder::Player::BaseCommand at 0x0
| Linux offset |
Member |
Type |
0xc |
m_eLeader |
LeaderTypes |
0x10 |
m_eCiv |
CivilizationTypes |
0x14 |
m_eCivLevel |
CivilizationLevelTypes |
Virtual functions
Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.
| Slot |
Offset |
Method |
Address in current build |
| 0 |
0x0 |
\~CommandSetLeader |
0x61d030 |
| 1 |
0x8 |
GetType |
0x6175b0 |
| 2 |
0x10 |
GetName |
0x617520 |
| 3 |
0x18 |
CanUndo |
0x6171d0 |
| 4 |
0x20 |
Undo |
0x618aa0 |
| 5 |
0x28 |
CanRedo |
0x6171d0 |
| 6 |
0x30 |
Redo |
0x617ca0 |
| 7 |
0x38 |
IsValid (WorldBuilder::Command::Instance) |
0x9b1040 |