Home › Class layouts › WorldBuilder › WorldBuilder::SerializationDatabase
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
WorldBuilder::SerializationDatabase
GameCore::WorldBuilder::SerializationDatabase — class, size 24 bytes (0x18).
| Linux offset |
Member |
Type |
0x0 |
_vptr$SerializationDatabase |
fn(...)** |
0x8 |
m_DatabaseConnection |
std::__1::unique_ptr<Database::IDatabaseConnection1, std::__1::default_delete<Database::IDatabaseConnection1> > |
0x10 |
m_BootstrapConnection |
std::__1::unique_ptr<Database::IDatabaseConnection1, std::__1::default_delete<Database::IDatabaseConnection1> > |