| GetDisableAssertsForAutoplay |
AutoplayManager.GetDisableAssertsForAutoplay() → boolean |
gameplay |
— |
0x15570 |
— |
| GetObserveAsPlayer |
AutoplayManager.GetObserveAsPlayer() → number |
gameplay |
— |
0x155a0 |
— |
| GetReturnAsPlayer |
AutoplayManager.GetReturnAsPlayer() → number |
gameplay |
— |
0x155d0 |
— |
| GetTurns |
AutoplayManager.GetTurns() → number |
gameplay |
— |
0x15600 |
— |
| IsActive |
AutoplayManager.IsActive() → boolean |
gameplay |
— |
0x15630 |
— |
| SetActive |
AutoplayManager.SetActive() (or nothing) |
gameplay |
— |
0x15660 |
0x15b10 |
| SetDisableAssertsForAutoplay |
AutoplayManager.SetDisableAssertsForAutoplay() (or nothing) |
gameplay |
— |
0x156c0 |
0x15b70 |
| SetObserveAsPlayer |
AutoplayManager.SetObserveAsPlayer(ePlayer: Player[PlayerTypes]) (or nothing) args: ePlayer — Id of a player (as in Players[id]). |
gameplay |
— |
0x15720 |
0x15bd0 |
| SetReturnAsPlayer |
AutoplayManager.SetReturnAsPlayer(ePlayer: Player[PlayerTypes]) (or nothing) args: ePlayer — Id of a player (as in Players[id]). |
gameplay |
— |
0x15790 |
0x15c40 |
| SetTurns |
AutoplayManager.SetTurns(iTurns?: number) (or nothing) args: iTurns — A turn number (named turn in the scripts). (inferred) |
gameplay |
— |
0x157d0 |
0x15c80 |