Home › Operations › City commands › WMD_STRIKE
Available out of the box. Usable from Lua in the unmodified game.
WMD_STRIKE
|
|
| Lua constant |
CityCommandTypes.WMD_STRIKE |
| Hash |
0x28a1a8d9 |
| Kind |
City commands |
| Status |
verified |
| Handler class |
GameCore::City::Commands::WMDStrike |
| Registered at |
symbol 0x6828a0, current 0x682ea0 |
| CanStart |
symbol 0x6822e0, current 0x6828e0 |
| Start |
symbol 0x682940, current 0x682f40 |
| MakeParameters |
symbol 0x682630, current 0x682c30 |
Parameters
Pass these as the keys of the parameter table (for example tParameters[CityCommandTypes.eWMDType] = value). Meanings come from the parameter reference.
Evidence: static-analysis — hash stored by the handler Register function