Home › Operations › City operations › BUILD

Available out of the box. Usable from Lua in the unmodified game.

BUILD

Lua constant CityOperationTypes.BUILD
Hash 0x2c0f4a46
Kind City operations
Status verified
Handler class GameCore::City::Operations::Build
Registered at symbol 0x683eb0, current 0x684490
  CanStart symbol 0x682c10, current 0x6831e0
  MakeRequest symbol 0x683320, current 0x683900
  MakeParameters symbol 0x682d00, current 0x6832e0
Handler class GameCore::City::Operations::XP2::Build
Registered at symbol 0x74f4e0, current 0x74fce0
  CanStart symbol 0x74f300, current 0x74fb00
  Start symbol 0x74f560, current 0x74fd60

Parameters

Pass these as the keys of the parameter table (for example tParameters[CityOperationTypes.eUnitType] = value). Meanings come from the parameter reference.

Evidence: static-analysis — hash stored by the handler Register function