Home › Operations › Unit commands › COMPLETE_DISTRICT
Available out of the box. Usable from Lua in the unmodified game.
COMPLETE_DISTRICT
|
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| Lua constant |
UnitCommandTypes.COMPLETE_DISTRICT |
| Hash |
0xcc3352ac |
| Kind |
Unit commands |
| Status |
inferred |
| Handler class |
GameCore::Unit::Commands::HeroCompleteDistrict |
| Registered at |
symbol 0x65b140, current 0x65b820 |
| CanStart |
symbol 0x65ae60, current 0x65b540 |
| Start |
symbol 0x65b1f0, current 0x65b8d0 |
Evidence: static-analysis — hash assigned by class-name convention