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Available out of the box. Usable from Lua in the unmodified game.

EXECUTE_SCRIPT

Lua constant UnitCommandTypes.EXECUTE_SCRIPT
Hash 0x4d75cf01
Kind Unit commands
Status verified
Handler class GameCore::Unit::Commands::ExecuteScript
Registered at symbol 0x657780, current 0x657df0
  CanStart symbol 0x657490, current 0x657b00
  Start symbol 0x657870, current 0x657ee0

Parameters

Pass these as the keys of the parameter table (for example tParameters[UnitCommandTypes.sFunctionName] = value). Meanings come from the parameter reference.

Evidence: static-analysis — hash stored by the handler Register function