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Available out of the box. Usable from Lua in the unmodified game.

FORCE_LEVY_MILITARY

Lua constant UnitCommandTypes.FORCE_LEVY_MILITARY
Hash 0xe6a84cbe
Kind Unit commands
Status inferred
Handler class GameCore::Unit::Commands::HeroForceLevyMilitary
Registered at symbol 0x65c6f0, current 0x65cda0
  CanStart symbol 0x65c450, current 0x65cb00
  Start symbol 0x65c7a0, current 0x65ce50

Evidence: static-analysis — hash assigned by class-name convention