Home › Operations › Unit commands › MOVE_JUMP
Available out of the box. Usable from Lua in the unmodified game.
MOVE_JUMP
|
|
| Lua constant |
UnitCommandTypes.MOVE_JUMP |
| Hash |
0x9ff82652 |
| Kind |
Unit commands |
| Status |
verified |
| Handler class |
GameCore::Unit::Commands::Jump |
| Registered at |
symbol 0x5defb0, current 0x5dfc10 |
| CanStart |
symbol 0x5deb80, current 0x5df7e0 |
| Start |
symbol 0x5df0a0, current 0x5dfd00 |
Evidence: static-analysis — hash stored by the handler Register function