Home › Operations › Unit commands › MOVE_JUMP

Available out of the box. Usable from Lua in the unmodified game.

MOVE_JUMP

Lua constant UnitCommandTypes.MOVE_JUMP
Hash 0x9ff82652
Kind Unit commands
Status verified
Handler class GameCore::Unit::Commands::Jump
Registered at symbol 0x5defb0, current 0x5dfc10
  CanStart symbol 0x5deb80, current 0x5df7e0
  Start symbol 0x5df0a0, current 0x5dfd00

Evidence: static-analysis — hash stored by the handler Register function