Home › Operations › Unit commands › PRIORITY_TARGET
Available out of the box. Usable from Lua in the unmodified game.
PRIORITY_TARGET
|
|
| Lua constant |
UnitCommandTypes.PRIORITY_TARGET |
| Hash |
0x940a6c81 |
| Kind |
Unit commands |
| Status |
verified |
| Handler class |
GameCore::Unit::Commands::PriorityTarget |
| Registered at |
symbol 0x5e0790, current 0x5e1280 |
| CanStart |
symbol 0x5e0290, current — |
| Start |
symbol 0x5e0980, current 0x5e1370 |
Evidence: static-analysis — hash stored by the handler Register function