Home › Operations › Unit commands › TRANSFORM_UNIT
Available out of the box. Usable from Lua in the unmodified game.
TRANSFORM_UNIT
|
|
| Lua constant |
UnitCommandTypes.TRANSFORM_UNIT |
| Hash |
0xa46efbb1 |
| Kind |
Unit commands |
| Status |
inferred |
| Handler class |
GameCore::Unit::Commands::HeroTransformUnit |
| Registered at |
symbol 0x6604f0, current 0x660b60 |
| CanStart |
symbol 0x65ffc0, current 0x660630 |
| Start |
symbol 0x6605d0, current 0x660c40 |
Evidence: static-analysis — hash assigned by class-name convention