Home › Operations › Unit commands › TRANSFORM_UNIT

Available out of the box. Usable from Lua in the unmodified game.

TRANSFORM_UNIT

Lua constant UnitCommandTypes.TRANSFORM_UNIT
Hash 0xa46efbb1
Kind Unit commands
Status inferred
Handler class GameCore::Unit::Commands::HeroTransformUnit
Registered at symbol 0x6604f0, current 0x660b60
  CanStart symbol 0x65ffc0, current 0x660630
  Start symbol 0x6605d0, current 0x660c40

Evidence: static-analysis — hash assigned by class-name convention