Home › Operations › Unit operations › BUILD_IMPROVEMENT_ADJACENT
Available out of the box. Usable from Lua in the unmodified game.
BUILD_IMPROVEMENT_ADJACENT
|
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| Lua constant |
UnitOperationTypes.BUILD_IMPROVEMENT_ADJACENT |
| Hash |
0x38541ac6 |
| Kind |
Unit operations |
| Status |
verified |
| Handler class |
GameCore::Unit::Operations::XP2::BuildImprovementAdjacent |
| Registered at |
symbol 0x749e10, current 0x74a600 |
| CanStart |
symbol 0x7491d0, current 0x7499c0 |
| Start |
symbol 0x749e90, current 0x74a680 |
| MakeParameters |
symbol 0x749b20, current 0x74a310 |
Parameters
Pass these as the keys of the parameter table (for example tParameters[UnitOperationTypes.eImprovementType] = value). Meanings come from the parameter reference.
Evidence: static-analysis — hash stored by the handler Register function