Home › Operations › Unit operations › MOVE_TO_UNIT
Available out of the box. Usable from Lua in the unmodified game.
MOVE_TO_UNIT
|
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| Lua constant |
UnitOperationTypes.MOVE_TO_UNIT |
| Hash |
0x59047564 |
| Kind |
Unit operations |
| Status |
verified |
| Handler class |
GameCore::Unit::Operations::MoveToUnit |
| Registered at |
symbol 0x66d1d0, current 0x66d800 |
| CanStart |
symbol 0x66cf50, current 0x66d580 |
| MakeParameters |
symbol 0x66d0f0, current 0x66d720 |
Evidence: static-analysis — hash stored by the handler Register function