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Available out of the box. Usable from Lua in the unmodified game.

MOVE_TO_UNIT

Lua constant UnitOperationTypes.MOVE_TO_UNIT
Hash 0x59047564
Kind Unit operations
Status verified
Handler class GameCore::Unit::Operations::MoveToUnit
Registered at symbol 0x66d1d0, current 0x66d800
  CanStart symbol 0x66cf50, current 0x66d580
  MakeParameters symbol 0x66d0f0, current 0x66d720

Evidence: static-analysis — hash stored by the handler Register function