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Available out of the box. Usable from Lua in the unmodified game.

PILLAGE

Lua constant UnitOperationTypes.PILLAGE
Hash 0x4885d724
Kind Unit operations
Status verified
Handler class GameCore::Unit::Operations::Pillage
Registered at symbol 0x66d830, current 0x66de60
  CanStart symbol 0x66d270, current 0x66d8a0
  Start symbol 0x66d8b0, current 0x66dee0
  MakeParameters symbol 0x66d640, current 0x66dc70
Handler class GameCore::Unit::Operations::XP2::Pillage
Registered at symbol 0x74bdc0, current 0x74c5b0
  CanStart symbol 0x74b9b0, current 0x74c1a0

Parameters

Pass these as the keys of the parameter table (for example tParameters[UnitOperationTypes.eImprovementType] = value). Meanings come from the parameter reference.

Evidence: static-analysis — hash stored by the handler Register function