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Available out of the box. Usable from Lua in the unmodified game.

WMD_STRIKE

Lua constant UnitOperationTypes.WMD_STRIKE
Hash 0x98eca9ea
Kind Unit operations
Status verified
Handler class GameCore::Unit::Operations::WMDStrike
Registered at symbol 0x67e2a0, current 0x67e900
  CanStart symbol 0x67dc00, current 0x67e260
  MakeParameters symbol 0x67dfb0, current 0x67e610

Parameters

Pass these as the keys of the parameter table (for example tParameters[UnitOperationTypes.eWMDType] = value). Meanings come from the parameter reference.

Evidence: static-analysis — hash stored by the handler Register function