Home › Community Extension › CityTradeManager

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

CityTradeManager

1 functions. Signatures come from the CE wiki tables; the engine function and address from the CE source.

Function Signature Engine function Current address CE docs
SetHasConstructedTradingPost CityTradeManager.SetHasConstructedTradingPost(city: City, playerId: integer, toConstruct: boolean) City::Trade::SetHasConstructedTradingPost 0x14e720 wiki ↗