| BuildQueue::BuildQueue |
void City::BuildQueue::BuildQueue(City::BuildQueue* this) |
0xf34f0 |
0xf36a0 |
no |
writes |
| BuildQueue::ChangeExtraUnitCopyTag |
void City::BuildQueue::ChangeExtraUnitCopyTag(City::BuildQueue* this, string sTag, int iChange) |
0xfa990 |
0xfac80 |
no |
writes |
| BuildQueue::ChangeProductionModifier |
void City::BuildQueue::ChangeProductionModifier(City::BuildQueue* this, BuildingTypes eBuilding, int iDelta) (+3 overloads) |
0x948f70 |
0x949730 |
Dev CE (experimental): CityBuildQueue.ChangeProductionModifier |
writes; called by EFFECT_ADJUST_PROJECT_PRODUCTION |
| BuildQueue::RemoveDistrictProgress |
void City::BuildQueue::RemoveDistrictProgress(City::BuildQueue* this, District::Instance* pkDistrict) |
0x103260 |
0x103820 |
no |
edit_call, writes |
| BuildQueue::SetDistrictPercentComplete |
void City::BuildQueue::SetDistrictPercentComplete(City::BuildQueue* this, DistrictTypes eDistrict, int iPercent) |
0x104020 |
0x1046f0 |
Dev CE (experimental): CityBuildQueue.SetDistrictPercentComplete |
writes |
| Buildings::AddGreatWork ★ |
void City::Buildings::AddGreatWork(City::Buildings* this, GreatWorkListIndex iIndex) |
0x108b40 |
0x109290 |
Dev CE (experimental): CityBuildings.AddGreatWork |
analysed, signal, writes |
| Buildings::AddGreatWorkToSlot ★ |
void City::Buildings::AddGreatWorkToSlot(City::Buildings* this, GreatWorkListIndex iIndex, BuildingTypes eBuilding, int iSlot) |
0x109260 |
0x1099b0 |
Dev CE (experimental): CityBuildings.AddGreatWorkToSlot |
analysed, writes |
| Buildings::ChangeWonderYieldChange |
void City::Buildings::ChangeWonderYieldChange(City::Buildings* this, YieldTypes eYield, int iChange) |
0x1095e0 |
0x109d30 |
Dev CE (experimental): CityBuildings.ChangeWonderYieldChange |
writes; called by EFFECT_ADJUST_WONDER_YIELD_CHANGE |
| Buildings::ChangeYieldChange |
void City::Buildings::ChangeYieldChange(City::Buildings* this, BuildingTypes eBuilding, YieldTypes eYield, int iChange) |
0x109670 |
0x109dc0 |
Dev CE (experimental): CityBuildings.ChangeYieldChange |
writes; called by EFFECT_ADJUST_BUILDING_YIELD_CHANGE |
| Buildings::ChangeYieldChangeCityStates |
void City::Buildings::ChangeYieldChangeCityStates(City::Buildings* this, BuildingTypes eBuilding, YieldTypes eYield, int iChange) |
0x1097c0 |
0x109f10 |
Dev CE (experimental): CityBuildings.ChangeYieldChangeCityStates |
writes; called by EFFECT_ADJUST_BUILDING_YIELD_CHANGE |
| Buildings::ChangeYieldChangeFromFeature |
void City::Buildings::ChangeYieldChangeFromFeature(City::Buildings* this, FeatureTypes eFeature, YieldTypes eYield, int iChange) |
0x109910 |
0x10a060 |
Dev CE (experimental): CityBuildings.ChangeYieldChangeFromFeature |
writes; called by EFFECT_ADJUST_BUILDING_FEATURE_YIELD_CHANGE |
| Buildings::ChangeYieldModifier |
void City::Buildings::ChangeYieldModifier(City::Buildings* this, BuildingTypes eBuilding, YieldTypes eYield, int iChange) |
0x109a80 |
0x10a1d0 |
Dev CE (experimental): CityBuildings.ChangeYieldModifier |
writes; called by EFFECT_ADJUST_BUILDING_YIELD_MODIFIER, EFFECT_ADJUST_BUILDING_YIELD_MODIFIERS_FOR_DISTRICT |
| Buildings::IsInCity ★ |
bool City::Buildings::IsInCity(const City::Buildings* this, GreatWorkListIndex iIndex) |
0x10c6a0 |
0x10cc60 |
Dev CE (experimental): CityBuildings.IsInCity |
analysed |
| Buildings::RemoveAllBuildings |
void City::Buildings::RemoveAllBuildings(City::Buildings* this) |
0x10c9c0 |
0x10cf80 |
Dev CE (experimental): CityBuildings.RemoveAllBuildings |
signal, event, writes |
| Buildings::RemoveGreatWork ★ |
int City::Buildings::RemoveGreatWork(City::Buildings* this, GreatWorkListIndex iIndex) |
0x10cdb0 |
0x10d370 |
only indirectly |
analysed |
| Buildings::SetEraCreatedToGameEra |
void City::Buildings::SetEraCreatedToGameEra(City::Buildings* this, BuildingTypes eBuilding) |
0x10e2f0 |
0x10e880 |
Dev CE (experimental): CityBuildings.SetEraCreatedToGameEra |
writes |
| Combat::SetSiegeProtection |
void City::Combat::SetSiegeProtection(City::Combat* this, bool bProtected) |
0x111580 |
0x111b10 |
Dev CE (experimental): City.SetSiegeProtection |
writes; called by EFFECT_ADJUST_CITY_SIEGE_PROTECTION |
| CulturalIdentity::ChangeAccumulatedIdentity |
void City::CulturalIdentity::ChangeAccumulatedIdentity(City::CulturalIdentity* this, PlayerTypes ePlayer, FixedPoint xIdentityChange) |
0x114a10 |
0x114fa0 |
Dev CE (experimental): City.ChangeAccumulatedIdentity |
edit_call, writes |
| CulturalIdentity::ChangeCountAlwaysLoyalFlags |
void City::CulturalIdentity::ChangeCountAlwaysLoyalFlags(City::CulturalIdentity* this, int iDelta) |
0x114b30 |
0x1150c0 |
Dev CE (experimental): City.ChangeCountAlwaysLoyalFlags |
writes; called by EFFECT_ADJUST_CITY_ALWAYS_LOYAL |
| CulturalIdentity::ChangeExtraIdentityPerTurnPerCitizen |
void City::CulturalIdentity::ChangeExtraIdentityPerTurnPerCitizen(City::CulturalIdentity* this, FixedPoint xDelta) |
0x114b70 |
0x115100 |
Dev CE (experimental): City.ChangeExtraIdentityPerTurnPerCitizen |
writes; called by EFFECT_ADJUST_CITY_IDENTITY_PER_CITIZEN |
| CulturalIdentity::ChangeIdentityPressureFromAges |
void City::CulturalIdentity::ChangeIdentityPressureFromAges(City::CulturalIdentity* this, FixedPoint xChange) |
0x114c20 |
0x1151b0 |
Dev CE (experimental): City.ChangeIdentityPressureFromAges |
writes; called by EFFECT_ADJUST_CITY_IDENTITY_PRESSURE_FROM_AGES |
| CulturalIdentity::ChangeIdentityPressureFromModifiers |
void City::CulturalIdentity::ChangeIdentityPressureFromModifiers(City::CulturalIdentity* this, FixedPoint xChange) |
0x114c50 |
0x1151e0 |
Dev CE (experimental): City.ChangeIdentityPressureFromModifiers |
writes; called by EFFECT_ADJUST_CITY_IDENTITY_PRESSURE |
| Culture::ChangeGreatWorkYieldModifier |
void City::Culture::ChangeGreatWorkYieldModifier(City::Culture* this, GreatWorkObjectTypes eObjectType, YieldTypes eYield, int iYieldChange, int iScalingFactor) |
0x11b650 |
0x11b800 |
Dev CE (experimental): City.ChangeGreatWorkYieldModifier |
writes; called by EFFECT_ADJUST_CITY_GREATWORK_YIELD |
| Culture::ChangeTourism |
void City::Culture::ChangeTourism(City::Culture* this, ImprovementTypes eImprovement, GreatWorkObjectTypes eObjectType, bool bAffectsWonders, bool bAffectsReligiousTourism, int iScalingFactor, int iModifierID) |
0x11b7b0 |
0x11b960 |
Dev CE (experimental): City.ChangeTourism |
writes; called by EFFECT_ADJUST_CITY_TOURISM |
| Districts::DestroyAll |
void City::Districts::DestroyAll(City::Districts* this) |
0x11e290 |
0x11e3f0 |
Dev CE (experimental): CityDistricts.DestroyAll |
writes |
| Gold::SetBuildingFaithPurchaseByDistrict |
void City::Gold::SetBuildingFaithPurchaseByDistrict(City::Gold* this, DistrictTypes eDistrict, bool bNewValue) |
0x121ac0 |
0x121c20 |
Dev CE (experimental): City.SetBuildingFaithPurchaseByDistrict |
writes; called by EFFECT_ENABLE_BUILDING_FAITH_PURCHASE |
| Gold::SetUnitFaithPurchaseByTag |
void City::Gold::SetUnitFaithPurchaseByTag(City::Gold* this, string& kTag, bool bNewValue) |
0x121ba0 |
0x121d00 |
no |
writes; called by EFFECT_ENABLE_UNIT_FAITH_PURCHASE |
| Growth::AddGrowth |
void City::Growth::AddGrowth(City::Growth* this, FixedPoint xGrowth) |
0x123000 |
0x123160 |
Dev CE (experimental): CityGrowth.AddGrowth |
writes |
| Growth::ChangeFeatureAppealModifier |
void City::Growth::ChangeFeatureAppealModifier(City::Growth* this, FeatureTypes eFeature, int iChange) |
0x123210 |
0x123370 |
Dev CE (experimental): CityGrowth.ChangeFeatureAppealModifier |
writes; called by EFFECT_ADJUST_FEATURE_APPEAL_MODIFIER |
| Instance::AddCityHappinessModifier |
void City::Instance::AddCityHappinessModifier(City::Instance* this, HappinessTypes eHappiness, YieldTypes eYield, GreatPersonClassTypes eGreatPersonClass, int iYieldChange, int iGreatPersonChange) |
0x12f490 |
0x12f320 |
Dev CE (experimental): City.AddCityHappinessModifier |
edit_call, writes; called by EFFECT_ADJUST_CITY_HAPPINESS_GREAT_PERSON, EFFECT_ADJUST_CITY_HAPPINESS_YIELD |
| Instance::AddDynamicAdjacencyBonus |
void City::Instance::AddDynamicAdjacencyBonus(City::Instance* this, DistrictTypes eDistrict, TerrainTypes eTerrain, FeatureTypes eFeature, bool bIsRiver, int iAppeal, bool bAdjacentDistrict, YieldTypes eYield, int iTilesRequired, int iValue, LocalizationString szString) |
0x12f5e0 |
0x12f470 |
no |
edit_call, writes; called by EFFECT_ADJUST_DISTRICT_YIELD_BASED_ON_APPEAL, EFFECT_DISTRICT_ADJACENCY, EFFECT_FEATURE_ADJACENCY +2 more |
| Instance::ChangeAllowIncomingRegionalStackingCount |
void City::Instance::ChangeAllowIncomingRegionalStackingCount(City::Instance* this, YieldTypes eYield, int iDelta) |
0x131c00 |
0x131a90 |
Dev CE (experimental): City.ChangeAllowIncomingRegionalStackingCount |
edit_call, writes; called by EFFECT_ADJUST_CITY_ALLOWED_INCOMING_REGIONAL_STACKING |
| Instance::ChangeFollowerYieldModifier |
void City::Instance::ChangeFollowerYieldModifier(City::Instance* this, YieldTypes eYield, int iDelta) |
0x131c60 |
0x131af0 |
Dev CE (experimental): City.ChangeFollowerYieldModifier |
edit_call, event, writes; called by EFFECT_ADJUST_FOLLOWER_YIELD_MODIFIER |
| Instance::ChangeYieldChange |
void City::Instance::ChangeYieldChange(City::Instance* this, YieldTypes eYield, int iDelta) |
0x131dd0 |
0x131c60 |
Dev CE (experimental): City.ChangeYieldChange |
edit_call, event, writes; called by EFFECT_ADJUST_CITY_ALL_YIELDS_CHANGE, EFFECT_ADJUST_CITY_YIELD_CHANGE |
| Instance::ChangeYieldModifier |
void City::Instance::ChangeYieldModifier(City::Instance* this, YieldTypes eYield, int iDelta) |
0x131e60 |
0x131cf0 |
Dev CE (experimental): City.ChangeYieldModifier |
edit_call, event, writes; called by EFFECT_ADJUST_CITY_YIELD_MODIFIER |
| Instance::ChangeYieldModifierPerGovernorTitle |
void City::Instance::ChangeYieldModifierPerGovernorTitle(City::Instance* this, YieldTypes eYield, FixedPoint xDelta) |
0x131ef0 |
0x131d80 |
Dev CE (experimental): City.ChangeYieldModifierPerGovernorTitle |
edit_call, event, writes; called by EFFECT_ADJUST_CITY_YIELD_MODIFIER_PER_GOVERNOR_TITLE |
| Instance::RemoveCityHappinessModifier |
void City::Instance::RemoveCityHappinessModifier(City::Instance* this, HappinessTypes eHappiness, YieldTypes eYield, GreatPersonClassTypes eGreatPersonClass, int iYieldChange, int iGreatPersonChange) |
0x134c40 |
0x1349b0 |
Dev CE (experimental): City.RemoveCityHappinessModifier |
edit_call, writes; called by EFFECT_ADJUST_CITY_HAPPINESS_GREAT_PERSON, EFFECT_ADJUST_CITY_HAPPINESS_YIELD |
| Instance::RemoveDynamicAdjacencyBonus |
void City::Instance::RemoveDynamicAdjacencyBonus(City::Instance* this, DistrictTypes eDistrict, TerrainTypes eTerrain, FeatureTypes eFeature, bool bIsRiver, int iAppeal, bool bAdjacentDistrict, YieldTypes eYield) |
0x135020 |
0x134d90 |
Dev CE (experimental): City.RemoveDynamicAdjacencyBonus |
edit_call, writes; called by EFFECT_ADJUST_DISTRICT_YIELD_BASED_ON_APPEAL, EFFECT_DISTRICT_ADJACENCY, EFFECT_FEATURE_ADJACENCY +2 more |
| Instance::ResetCache |
void City::Instance::ResetCache(City::Instance* this) |
0x135600 |
0x135370 |
Dev CE (experimental): City.ResetCache |
writes |
| Instance::SetOccupied |
void City::Instance::SetOccupied(City::Instance* this, bool bNewValue) |
0x135cf0 |
0x135a30 |
Dev CE (experimental): City.SetOccupied |
event, writes |
| Manager::MoveCapital |
void City::Manager::MoveCapital(PlayerTypes ePlayer, City::Instance* pkNewCapital) |
0x143a40 |
0x1425c0 |
no |
edit_call, event, writes |
| Manager::SetComplete |
void City::Manager::SetComplete(District::Instance* pkDistrict, bool bState, bool bOriginalConstruction) |
0x144140 |
0x142cc0 |
no |
writes |
| Power::ChangeFreePower |
void City::Power::ChangeFreePower(City::Power* this, FixedPoint xFreePower, FreePowerSourceTypes eSource, PlotCoord kLocation) |
0x148310 |
0x146f30 |
no |
writes; called by EFFECT_ADJUST_CITY_FREE_POWER |
| Power::RecalculatePower |
void City::Power::RecalculatePower(City::Power* this) |
0x148f50 |
0x147e80 |
Dev CE (experimental): City.RecalculatePower |
signal, event, writes |
| Trade::ChangeFlatYieldBonusForInternational |
void City::Trade::ChangeFlatYieldBonusForInternational(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ec30 |
0x14da50 |
Dev CE (experimental): City.ChangeFlatYieldBonusForInternational |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_FOR_INTERNATIONAL |
| Trade::ChangeYieldFromForeignRoutesPassingThrough |
void City::Trade::ChangeYieldFromForeignRoutesPassingThrough(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ece0 |
0x14db00 |
Dev CE (experimental): City.ChangeYieldFromForeignRoutesPassingThrough |
writes; called by EFFECT_ADJUST_CITY_YIELD_FROM_FOREIGN_TRADE_ROUTES_PASSING_THROUGH |
| Trade::ChangeYieldPerDestinationLuxuryResourceForInternational |
void City::Trade::ChangeYieldPerDestinationLuxuryResourceForInternational(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ed10 |
0x14db30 |
Dev CE (experimental): City.ChangeYieldPerDestinationLuxuryResourceForInternational |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_DESTINATION_LUXURY_RESOURCE_FOR_INTERNATIONAL |
| Trade::ChangeYieldPerDestinationStrategicResourceForDomestic |
void City::Trade::ChangeYieldPerDestinationStrategicResourceForDomestic(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ed40 |
0x14db60 |
Dev CE (experimental): City.ChangeYieldPerDestinationStrategicResourceForDomestic |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_DESTINATION_STRATEGIC_RESOURCE_FOR_DOMESTIC |
| Trade::ChangeYieldPerDestinationStrategicResourceForInternational |
void City::Trade::ChangeYieldPerDestinationStrategicResourceForInternational(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ed70 |
0x14db90 |
Dev CE (experimental): City.ChangeYieldPerDestinationStrategicResourceForInternational |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_DESTINATION_STRATEGIC_RESOURCE_FOR_INTERNATIONAL |
| Trade::ChangeYieldPerLocalBonusResourceForDomestic |
void City::Trade::ChangeYieldPerLocalBonusResourceForDomestic(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14eda0 |
0x14dbc0 |
Dev CE (experimental): City.ChangeYieldPerLocalBonusResourceForDomestic |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_LOCAL_BONUS_RESOURCE_FOR_DOMESTIC |
| Trade::ChangeYieldPerLocalBonusResourceForInternational |
void City::Trade::ChangeYieldPerLocalBonusResourceForInternational(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14edd0 |
0x14dbf0 |
Dev CE (experimental): City.ChangeYieldPerLocalBonusResourceForInternational |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_LOCAL_BONUS_RESOURCE_FOR_INTERNATIONAL |
| Trade::ChangeYieldPerLocalLuxuryResourceForInternational |
void City::Trade::ChangeYieldPerLocalLuxuryResourceForInternational(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ee00 |
0x14dc20 |
Dev CE (experimental): City.ChangeYieldPerLocalLuxuryResourceForInternational |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_LOCAL_LUXURY_RESOURCE_FOR_INTERNATIONAL |
| Trade::ChangeYieldPerLocalStrategicResourceForInternational |
void City::Trade::ChangeYieldPerLocalStrategicResourceForInternational(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ee30 |
0x14dc50 |
Dev CE (experimental): City.ChangeYieldPerLocalStrategicResourceForInternational |
writes; called by EFFECT_ADJUST_CITY_TRADE_ROUTE_YIELD_PER_LOCAL_STRATEGIC_RESOURCE_FOR_INTERNATIONAL |
| Trade::ChangeYieldPerMajorTradePartner |
void City::Trade::ChangeYieldPerMajorTradePartner(City::Trade* this, YieldTypes eYield, FixedPoint xDelta) |
0x14ee60 |
0x14dc80 |
Dev CE (experimental): City.ChangeYieldPerMajorTradePartner |
writes; called by EFFECT_ADJUST_CITY_YIELD_PER_MAJOR_TRADE_PARTNER |
| Trade::SetHasConstructedTradingPost |
void City::Trade::SetHasConstructedTradingPost(City::Trade* this, PlayerTypes ePlayer, bool bValue) |
0x14fa50 |
0x14e720 |
via CE: CityTradeManager.SetHasConstructedTradingPost |
signal, writes; called by EFFECT_GRANT_CITY_TRADING_POST |