Home › Effects › COMBATS › EFFECT_ADJUST_ATTACKER_STRENGTH_MODIFIER uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_ATTACKER_STRENGTH_MODIFIER: where the game uses it

6 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), Stack (Boolean).

Used by Modifier Arguments Applies to Conditions In-game text From
EmergencyBuffs EMERGENCY_BACKSTAB
LOC_EMERGENCY_NAME_BACKSTAB
BACKSTAB_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH
Amount = -3 EMERGENCY_COMBATS
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF Expansion2
EmergencyRewards EMERGENCY_BACKSTAB
LOC_EMERGENCY_NAME_BACKSTAB
BACKSTAB_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH
Amount = -3 EMERGENCY_COMBATS
applies to: 4 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER_WITH_SCORE
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF Expansion2
EmergencyBuffs EMERGENCY_MILITARY
LOC_EMERGENCY_NAME_MILITARY
MILITARY_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH
Amount = -2 EMERGENCY_COMBATS
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF Expansion2
EmergencyRewards EMERGENCY_MILITARY
LOC_EMERGENCY_NAME_MILITARY
MILITARY_EMERGENCY_TARGET_CITY_STRIKE_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH
Amount = 2 EMERGENCY_COMBATS
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_DISTRICT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_DISTRICT_VS_UNIT)
LOC_EMERGENCY_TARGET_REWARD_DESCRIPTION_MILITARY_CITY_STRIKE
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF
Expansion2
EmergencyBuffs EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR
NUCLEAR_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH
Amount = -2 EMERGENCY_COMBATS
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF Expansion2
EmergencyRewards EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR
NUCLEAR_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH
Amount = -3 EMERGENCY_COMBATS
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER_WITH_SCORE
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF Expansion2