EmergencyBuffs EMERGENCY_BACKSTAB
LOC_EMERGENCY_NAME_BACKSTAB |
BACKSTAB_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH |
Amount = -3 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyRewards EMERGENCY_BACKSTAB
LOC_EMERGENCY_NAME_BACKSTAB |
BACKSTAB_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH |
Amount = -3 |
EMERGENCY_COMBATS |
applies to: 4 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER_WITH_SCORE |
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyBuffs EMERGENCY_MILITARY
LOC_EMERGENCY_NAME_MILITARY |
MILITARY_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH |
Amount = -2 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyRewards EMERGENCY_MILITARY
LOC_EMERGENCY_NAME_MILITARY |
MILITARY_EMERGENCY_TARGET_CITY_STRIKE_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH |
Amount = 2 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_DISTRICT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_DISTRICT_VS_UNIT) |
LOC_EMERGENCY_TARGET_REWARD_DESCRIPTION_MILITARY_CITY_STRIKE
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyBuffs EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR |
NUCLEAR_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH |
Amount = -2 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyRewards EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR |
NUCLEAR_EMERGENCY_MEMBER_COMBAT_STRENGTH_DEFEND_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_ATTACKER_STRENGTH |
Amount = -3 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_PLAYER
COMBAT_DEFENDER_IS_EMERGENCY_MEMBER_WITH_SCORE
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |