Home › Effects › DISTRICTS › EFFECT_ADJUST_DISTRICT_EXTRA_ENTERTAINMENT uses
Available out of the box. Usable from Lua in the unmodified game.
EFFECT_ADJUST_DISTRICT_EXTRA_ENTERTAINMENT: where the game uses it
2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.
Arguments: Amount (Integer).
| Used by |
Modifier |
Arguments |
Applies to |
Conditions |
In-game text |
From |
Trait TRAIT_CIVILIZATION_KHMER_BARAYS
LOC_TRAIT_CIVILIZATION_KHMER_BARAYS_NAME |
TRAIT_AQUEDUCT_AMENITY
MODIFIER_PLAYER_DISTRICTS_ADJUST_EXTRA_ENTERTAINMENT |
Amount = 1 |
PLAYER_DISTRICTS |
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_AQUEDUCT) |
LOC_TRAIT_CIVILIZATION_KHMER_BARAYS_DESCRIPTION |
Indonesia_Khmer |
Trait TRAIT_CIVILIZATION_INDONESIA_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME |
TRAIT_NUSANTARA_COAST_ENTERTAINMENT
MODIFIER_PLAYER_DISTRICTS_ADJUST_EXTRA_ENTERTAINMENT |
Amount = 1 |
PLAYER_DISTRICTS |
applies to: 2 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
PLOT_ADJACENT_TO_COAST |
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_DESCRIPTION |
Indonesia_Khmer |