Home › Effects › DISTRICTS › EFFECT_ADJUST_DISTRICT_EXTRA_ENTERTAINMENT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_DISTRICT_EXTRA_ENTERTAINMENT: where the game uses it

2 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_CIVILIZATION_KHMER_BARAYS
LOC_TRAIT_CIVILIZATION_KHMER_BARAYS_NAME
TRAIT_AQUEDUCT_AMENITY
MODIFIER_PLAYER_DISTRICTS_ADJUST_EXTRA_ENTERTAINMENT
Amount = 1 PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_AQUEDUCT)
LOC_TRAIT_CIVILIZATION_KHMER_BARAYS_DESCRIPTION Indonesia_Khmer
Trait TRAIT_CIVILIZATION_INDONESIA_NUSANTARA
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_NAME
TRAIT_NUSANTARA_COAST_ENTERTAINMENT
MODIFIER_PLAYER_DISTRICTS_ADJUST_EXTRA_ENTERTAINMENT
Amount = 1 PLAYER_DISTRICTS
applies to: 2 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
PLOT_ADJACENT_TO_COAST
LOC_TRAIT_CIVILIZATION_INDONESIA_NUSANTARA_DESCRIPTION Indonesia_Khmer