EFFECT_ADJUST_DISTRICT_ADJACENT_NATURAL_WONDER_PRODUCTION |
Amount (Integer), FeatureType (String) |
City |
edits Data::VariantMap on Game::Instance |
GS, BlackDeath, WarMachine |
Apply 0x862010→0x879cf0 Remove 0x863250→0x87ae60 |
1 use |
EFFECT_ADJUST_DISTRICT_AMENITY |
Amount (Integer) |
District |
District::Instance::GetCity edits Data::VariantMap on Game::Instance |
GS, BlackDeath, WarMachine |
Apply 0x8371a0→0x83d390 Remove 0x837780→0x83dbf0 |
7 uses |
EFFECT_ADJUST_DISTRICT_ATTACK_RANGE |
Amount (Integer) |
District |
District::Instance::GetCity edits Data::VariantMap on Game::Instance |
GS, NFP, BlackDeath, WarMachine |
Apply 0x875640→0x88d320 Remove 0x876270→0x88e320 |
— |
EFFECT_ADJUST_DISTRICT_BASE_YIELD_CHANGE |
Amount (Integer), YieldType (String) |
District |
edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x84bbb0→0x850100 Remove 0x84c720→0x850cc0 |
6 uses |
EFFECT_ADJUST_DISTRICT_BUILDING_PRODUCTION |
Amount (Integer) |
City |
City::BuildQueue::AddDistrictBuildingModifier
City::BuildQueue::RemoveDistrictBuildingModifier
Definitions::GetDistrictDefinitions
GameEffects::ArgumentFunction::GetFunctions edits Data::VariantMap on Game::Instance |
GS, BlackDeath, WarMachine |
Apply 0x8872f0→0x8a1320 Remove 0x887bb0→0x8a1b10 |
1 use |
EFFECT_ADJUST_DISTRICT_EXTRA_ENTERTAINMENT |
Amount (Integer) |
District |
— |
Base game+ |
Apply 0x862eb0→0x865fe0 Remove 0x8635c0→0x866e10 |
2 uses |
EFFECT_ADJUST_DISTRICT_EXTRA_REGIONAL_ENTERTAINMENT |
Amount (Integer) |
District |
— |
Base game+ |
Apply 0x873f00→0x87ad10 Remove 0x8747b0→0x87b230 |
1 use |
EFFECT_ADJUST_DISTRICT_EXTRA_REGIONAL_RANGE |
Amount (Integer) |
District |
— |
Base game+ |
Apply 0x883d90→0x88bbb0 Remove 0x8846c0→0x88c7e0 |
3 uses |
EFFECT_ADJUST_DISTRICT_EXTRA_REGIONAL_YIELD |
Amount (Integer), YieldType (String) |
District |
District::Instance::ChangeExtraRegionalYield |
Base game+ |
Apply 0x898490→0x89e1b0 Remove 0x898870→0x89e890 |
1 use |
EFFECT_ADJUST_DISTRICT_GREAT_PERSON_POINTS |
Amount (Integer), GreatPersonClassType (String) |
District |
District::Instance::ChangeGreatPersonPointChange
GameEffects::ArgumentFunction::GetFunctions
Definitions::GetGreatPersonClassDefinitions |
Base game+ |
Apply 0x80e440→0x8281c0 Remove 0x80ec60→0x828830 |
18 uses |
EFFECT_ADJUST_DISTRICT_HOUSING |
Amount (Integer) |
District |
District::Instance::GetCity edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x8aa660→0x8b1b50 Remove 0x8aaad0→0x8b2e20 |
7 uses |
EFFECT_ADJUST_DISTRICT_PREREQ |
DistrictType (String), TechType (String) |
Player |
Player::Districts::SetDistrictUnlockCivic
Player::Districts::SetDistrictUnlockTech
Definitions::GetDistrictDefinitions
Definitions::GetCivicDefinitions
Definitions::GetTechnologyDefinitions |
GS, BlackDeath, WarMachine |
Apply 0x89c190→0x8b54b0 |
1 use |
EFFECT_ADJUST_DISTRICT_PRODUCTION |
Amount (Integer), DistrictType (String) |
City |
Player::Districts::GetBuildDistrict
GameEffects::ArgumentFunction::GetFunctions
Definitions::GetDistrictDefinitions edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x8bec50→0x8c3a00 Remove 0x8bf550→0x8c4830 |
21 uses |
EFFECT_ADJUST_DISTRICT_PROPERTY (untested in the community list) |
— |
District |
edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x8d66a0→0x8dbb70 Remove 0x8d6b60→0x8dc300 |
— |
EFFECT_ADJUST_DISTRICT_TOURISM_ADJACENCY_YIELD_MOFIFIER (untested in the community list) |
— |
District |
District::Instance::ChangeTourismAdjacencyYieldModifier |
— |
Apply 0x8eda40→0x8f2870 Remove 0x8ee5d0→0x8f2fd0 |
7 uses |
EFFECT_ADJUST_DISTRICT_TOURISM_CHANGE |
Amount (Integer) |
District |
— |
Base game+ |
Apply 0x7eef60→0x7f4e80 Remove 0x7eefd0→0x7f5670 |
21 uses |
EFFECT_ADJUST_DISTRICT_YIELD_BASED_ON_ADJACENCY_BONUS |
DistrictType (String), YieldTypeToGrant (String), YieldTypeToMirror (String) |
District |
District::Instance::AddYieldAdjacencyBonusMirror
District::Instance::RemoveYieldAdjacencyBonusMirror
Definitions::GetYieldDefinitions |
Base game+ |
Apply 0x8125b0→0x819210 Remove 0x8132e0→0x819850 |
15 uses |
EFFECT_ADJUST_DISTRICT_YIELD_CHANGE |
Amount (Integer), YieldType (String) |
District |
edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x826840→0x82d380 Remove 0x8271e0→0x82dd20 |
23 uses |
EFFECT_ADJUST_DISTRICT_YIELD_MODIFIER |
Amount (Integer), YieldType (String) |
District |
edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x83abf0→0x840c70 Remove 0x83ba10→0x841360 |
22 uses |
EFFECT_ADJUST_PLAYER_DISTRICT_AIR_SLOTS |
Amount (Integer) |
District |
— |
Base game+ |
Apply 0x823b80→0x82a330 Remove 0x823f80→0x82a8b0 |
3 uses |
EFFECT_ASSIGN_DISTRICT_PROPERTY (untested in the community list) |
— |
District |
edits Data::VariantMap on Game::Instance |
Base game+ |
Apply 0x804920→0x81d230 Remove 0x804f30→0x81daf0 |
— |
EFFECT_IMPROVEMENT_ADJACENCY |
Amount (Integer), Description (String), DistrictType (String), ImprovementType (String), TilesRequired (Integer), YieldType (String) |
City |
City::Instance::AddImprovementAdjacencyBonus
City::Instance::RemoveImprovementAdjacencyBonus
GameEffects::ArgumentFunction::GetFunctions |
— |
Apply 0x8cfb70→0x8e8d30 Remove 0x8d13c0→0x8ea6e0 |
8 uses |