Building BUILDING_AQUATICS_CENTER
LOC_BUILDING_AQUATICS_CENTER_NAME |
AQUATICS_CENTER_WONDER_TOURISM
MODIFIER_CITY_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 2 |
CITY_DISTRICTS |
applies to: 4 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_WONDER)
REQUIREMENTSET_IS_MET (RequirementSetId=AQUATICS_CENTER_COASTAL_WONDER_REQUIREMENTS)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_WONDER)
REQUIREMENTSET_IS_MET (RequirementSetId=AQUATICS_CENTER_COASTAL_WONDER_REQUIREMENTS) |
LOC_BUILDING_AQUATICS_CENTER_DESCRIPTION |
Expansion2 |
Civic CIVIC_CONSERVATION
LOC_CIVIC_CONSERVATION_NAME |
CONSERVATION_ANCIENT_WALL_TOURISM
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 1 |
PLAYER_DISTRICTS |
applies to: 2 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CITY_CENTER)
CITY_HAS_BUILDING (BuildingType=BUILDING_WALLS) |
LOC_CIVIC_CONSERVATION_DESCRIPTION |
Base |
Civic CIVIC_CONSERVATION
LOC_CIVIC_CONSERVATION_NAME |
CONSERVATION_ARENA_TOURISM
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 1 |
PLAYER_DISTRICTS |
applies to: 4 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
CITY_HAS_BUILDING (BuildingType=BUILDING_ARENA)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
CITY_HAS_BUILDING (BuildingType=BUILDING_ARENA) |
LOC_CIVIC_CONSERVATION_DESCRIPTION |
Expansion2 |
Civic CIVIC_CONSERVATION
LOC_CIVIC_CONSERVATION_NAME |
CONSERVATION_MEDIEVAL_WALL_TOURISM
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 2 |
PLAYER_DISTRICTS |
applies to: 2 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CITY_CENTER)
CITY_HAS_BUILDING (BuildingType=BUILDING_CASTLE) |
LOC_CIVIC_CONSERVATION_DESCRIPTION |
Base |
Civic CIVIC_CONSERVATION
LOC_CIVIC_CONSERVATION_NAME |
CONSERVATION_RENAISSANCE_WALL_TOURISM
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 3 |
PLAYER_DISTRICTS |
applies to: 2 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CITY_CENTER)
CITY_HAS_BUILDING (BuildingType=BUILDING_STAR_FORT) |
LOC_CIVIC_CONSERVATION_DESCRIPTION |
Base |
Civic CIVIC_CONSERVATION
LOC_CIVIC_CONSERVATION_NAME |
CONSERVATION_TSIKHE_TOURISM_GOLDEN_AGE
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 3 |
PLAYER_DISTRICTS |
applies to: 3 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CITY_CENTER)
CITY_HAS_BUILDING (BuildingType=BUILDING_TSIKHE)
PLAYER_HAS_GOLDEN_AGE |
LOC_CIVIC_CONSERVATION_DESCRIPTION |
Expansion1 |
Building BUILDING_FERRIS_WHEEL
LOC_BUILDING_FERRIS_WHEEL_NAME |
FERRIS_WHEEL_TOURISM
MODIFIER_PLAYER_DISTRICT_ADJUST_TOURISM_CHANGE |
Amount = 2 |
OWNER |
— |
LOC_BUILDING_FERRIS_WHEEL_DESCRIPTION |
Expansion2 |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_JAMSETJI_TATA
LOC_GREAT_PERSON_INDIVIDUAL_JAMSETJI_TATA_NAME |
GREATPERSON_CAMPUS_TOURISM
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 10 |
PLAYER_DISTRICTS |
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CAMPUS) |
LOC_GREATPERSON_CAMPUS_TOURISM |
Base |
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_MASARU_IBUKA
LOC_GREAT_PERSON_INDIVIDUAL_MASARU_IBUKA_NAME |
GREATPERSON_INDUSTRIAL_ZONE_TOURISM
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 10 |
PLAYER_DISTRICTS |
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_INDUSTRIAL_ZONE) |
LOC_GREATPERSON_INDUSTRIAL_ZONE_TOURISM |
Base |
Trait TRAIT_CIVILIZATION_BUILDING_PRASAT
LOC_TRAIT_CIVILIZATION_BUILDING_PRASAT_NAME |
PRASAT_TOURISM_10_POPULATION
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 10 |
PLAYER_DISTRICTS |
applies to: 8 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PRASAT)
PLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_FLIGHT)
CITY_HAS_X_POPULATION (Amount=10)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PRASAT)
PLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_FLIGHT)
CITY_HAS_X_POPULATION (Amount=10) |
— |
Indonesia_Khmer |
Trait TRAIT_CIVILIZATION_BUILDING_PRASAT
LOC_TRAIT_CIVILIZATION_BUILDING_PRASAT_NAME |
PRASAT_TOURISM_20_POPULATION
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 10 |
PLAYER_DISTRICTS |
applies to: 8 requirementsDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PRASAT)
PLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_FLIGHT)
CITY_HAS_X_POPULATION (Amount=20)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
CITY_HAS_BUILDING (BuildingType=BUILDING_PRASAT)
PLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_FLIGHT)
CITY_HAS_X_POPULATION (Amount=20) |
— |
Indonesia_Khmer |
Building BUILDING_SHOPPING_MALL
LOC_BUILDING_SHOPPING_MALL_NAME |
SHOPPING_MALL_TOURISM
MODIFIER_PLAYER_DISTRICT_ADJUST_TOURISM_CHANGE |
Amount = 4 |
OWNER |
— |
LOC_BUILDING_SHOPPING_MALL_DESCRIPTION |
Expansion2 |
Building BUILDING_STADIUM
LOC_BUILDING_STADIUM_NAME |
STADIUM_10_POPULATION_TOURISM
MODIFIER_PLAYER_DISTRICT_ADJUST_TOURISM_CHANGE |
Amount = 2 |
OWNER |
applies to: 2 requirementsCITY_HAS_X_POPULATION (Amount=10)
CITY_HAS_X_POPULATION (Amount=10) |
LOC_BUILDING_STADIUM_DESCRIPTION |
Expansion2 |
Building BUILDING_STADIUM
LOC_BUILDING_STADIUM_NAME |
STADIUM_20_POPULATION_TOURISM
MODIFIER_PLAYER_DISTRICT_ADJUST_TOURISM_CHANGE |
Amount = 5 |
OWNER |
applies to: 2 requirementsCITY_HAS_X_POPULATION (Amount=20)
CITY_HAS_X_POPULATION (Amount=20) |
LOC_BUILDING_STADIUM_DESCRIPTION |
Expansion2 |
Building BUILDING_THERMAL_BATH
LOC_BUILDING_THERMAL_BATH_NAME |
THERMALBATH_ADDTOURISM
MODIFIER_PLAYER_DISTRICT_ADJUST_TOURISM_CHANGE |
Amount = 3 |
OWNER |
applies to: 1 requirementCITY_HAS_X_FEATURE_TYPE (FeatureType=FEATURE_GEOTHERMAL_FISSURE, Amount=1) |
LOC_BUILDING_THERMAL_BATH_DESCRIPTION |
Expansion2 |
Trait TRAIT_LEADER_TOKUGAWA
LOC_TRAIT_LEADER_TOKUGAWA_NAME |
TOKUGAWA_TOURISM_DISTRICTS
MODIFIER_PLAYER_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 1 |
PLAYER_DISTRICTS |
applies to: 2 requirementsPLAYER_HAS_TECHNOLOGY (TechnologyType=TECH_FLIGHT)
REQUIREMENTSET_IS_MET (RequirementSetId=PLAYER_HAS_BAKUHAN_REUIREMENTS) |
LOC_TRAIT_LEADER_TOKUGAWA_DESCRIPTION |
GreatWarlords |
EmergencyRewards EMERGENCY_WORLD_GAMES
LOC_EMERGENCY_WORLD_GAMES_NAME |
WORLD_GAMES_BOTTOM_TIER_AQUATIC_CENTERS_TOURISM
MODIFIER_EMERGENCY_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 1 |
EMERGENCY_DISTRICTS |
applies to: 3 requirementsPLAYER_GOT_LOW_TIER_SCORE_IN_EMERGENCY
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_WATER_ENTERTAINMENT_COMPLEX)
CITY_HAS_BUILDING (BuildingType=BUILDING_AQUATICS_CENTER) |
LOC_EMERGENCY_REWARD_WORLD_GAMES_BOTTOM_TIER_AQUATIC_CENTERS_TOURISM_DESCRIPTION |
Expansion2 |
EmergencyRewards EMERGENCY_WORLD_GAMES
LOC_EMERGENCY_WORLD_GAMES_NAME |
WORLD_GAMES_BOTTOM_TIER_STADIUMS_TOURISM
MODIFIER_EMERGENCY_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 1 |
EMERGENCY_DISTRICTS |
applies to: 3 requirementsPLAYER_GOT_LOW_TIER_SCORE_IN_EMERGENCY
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
CITY_HAS_BUILDING (BuildingType=BUILDING_STADIUM) |
LOC_EMERGENCY_REWARD_WORLD_GAMES_BOTTOM_TIER_STADIUMS_TOURISM_DESCRIPTION |
Expansion2 |
EmergencyRewards EMERGENCY_WORLD_GAMES
LOC_EMERGENCY_WORLD_GAMES_NAME |
WORLD_GAMES_FIRST_PLACE_CAMPUS_TOURISM
MODIFIER_EMERGENCY_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 2 |
EMERGENCY_DISTRICTS |
applies to: 2 requirementsPLAYER_GOT_FIRST_PLACE_IN_EMERGENCY
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CAMPUS) |
LOC_EMERGENCY_REWARD_WORLD_GAMES_FIRST_PLACE_CAMPUS_TOURISM_DESCRIPTION |
Expansion2 |
EmergencyRewards EMERGENCY_WORLD_GAMES
LOC_EMERGENCY_WORLD_GAMES_NAME |
WORLD_GAMES_TOP_TIER_AQUATIC_CENTERS_TOURISM
MODIFIER_EMERGENCY_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 2 |
EMERGENCY_DISTRICTS |
applies to: 3 requirementsPLAYER_GOT_HIGH_TIER_SCORE_IN_EMERGENCY
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_WATER_ENTERTAINMENT_COMPLEX)
CITY_HAS_BUILDING (BuildingType=BUILDING_AQUATICS_CENTER) |
LOC_EMERGENCY_REWARD_WORLD_GAMES_TOP_TIER_AQUATIC_CENTERS_TOURISM_DESCRIPTION |
Expansion2 |
EmergencyRewards EMERGENCY_WORLD_GAMES
LOC_EMERGENCY_WORLD_GAMES_NAME |
WORLD_GAMES_TOP_TIER_STADIUMS_TOURISM
MODIFIER_EMERGENCY_DISTRICTS_ADJUST_TOURISM_CHANGE |
Amount = 2 |
EMERGENCY_DISTRICTS |
applies to: 3 requirementsPLAYER_GOT_HIGH_TIER_SCORE_IN_EMERGENCY
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENTERTAINMENT_COMPLEX)
CITY_HAS_BUILDING (BuildingType=BUILDING_STADIUM) |
LOC_EMERGENCY_REWARD_WORLD_GAMES_TOP_TIER_STADIUMS_TOURISM_DESCRIPTION |
Expansion2 |