Home › Effects › DISTRICTS › EFFECT_ADJUST_DISTRICT_HOUSING uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_DISTRICT_HOUSING: where the game uses it

7 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
GreatPersonIndividualAction GREAT_PERSON_INDIVIDUAL_IBN_KHALDUN
LOC_GREAT_PERSON_INDIVIDUAL_IBN_KHALDUN_NAME
GREAT_PERSON_INDIVIDUAL_IBN_KHALDUN_CAMPUS_HOUSING
MODIFIER_ADJUST_HOUSING_IN_DISTRICT
Amount = 2 OWNER — LOC_GREAT_PERSON_INDIVIDUAL_IBN_KHALDUN_CAMPUS_HOUSING Babylon
Belief BELIEF_RIVER_GODDESS (attached through another modifier)
LOC_BELIEF_RIVER_GODDESS_NAME
RIVER_GODDESS_HOLY_SITE_HOUSING_MODIFIER
MODIFIER_CITY_DISTRICTS_ADJUST_DISTRICT_HOUSING
Amount = 2 CITY_DISTRICTS
applies to: 2 requirementsPLOT_DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
PLOT_ADJACENT_TO_RIVER
LOC_BELIEF_RIVER_GODDESS_DESCRIPTION Expansion2
Policy POLICY_LABOR_MARKET
LOC_POLICY_LABOR_MARKET_NAME
SCENARIO_POLICY_MOD_LABOR_MARKET_HOUSING
MODIFIER_PLAYER_DISTRICTS_ADJUST_HOUSING
Amount = 1 PLAYER_DISTRICTS — LOC_POLICY_LABOR_MARKET_DESCRIPTION BlackDeathScenario
Trait TRAIT_LEADER_MONASTERIES_KING
LOC_TRAIT_LEADER_MONASTERIES_KING_NAME
TRAIT_HOLY_SITE_RIVER_2HOUSING
MODIFIER_PLAYER_DISTRICTS_ADJUST_HOUSING
Amount = 2 PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_ADJACENT_TO_RIVER
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
LOC_TRAIT_LEADER_MONASTERIES_KING_DESCRIPTION Indonesia_Khmer
Trait TRAIT_LEADER_MONASTERIES_KING
LOC_TRAIT_LEADER_MONASTERIES_KING_NAME
TRAIT_HOLY_SITE_RIVER_HOUSING
MODIFIER_PLAYER_DISTRICTS_ADJUST_HOUSING
Amount = 1 PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_ADJACENT_TO_RIVER
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
LOC_TRAIT_LEADER_MONASTERIES_KING_DESCRIPTION Indonesia_Khmer
GovernorPromotion GOVERNOR_PROMOTION_WATER_WORKS
LOC_GOVERNOR_PROMOTION_WATER_WORKS_NAME
WATER_WORKS_AQUEDUCT_HOUSING
MODIFIER_CITY_DISTRICTS_ADJUST_DISTRICT_HOUSING
Amount = 2 CITY_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_AQUEDUCT)
LOC_GOVERNOR_PROMOTION_WATER_WORKS_DESCRIPTION Expansion2
GovernorPromotion GOVERNOR_PROMOTION_WATER_WORKS
LOC_GOVERNOR_PROMOTION_WATER_WORKS_NAME
WATER_WORKS_NEIGHBORHOOD_HOUSING
MODIFIER_CITY_DISTRICTS_ADJUST_DISTRICT_HOUSING
Amount = 2 CITY_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_NEIGHBORHOOD)
LOC_GOVERNOR_PROMOTION_WATER_WORKS_DESCRIPTION Expansion2