Home › Effects › DISTRICTS › EFFECT_ADJUST_DISTRICT_YIELD_CHANGE uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_DISTRICT_YIELD_CHANGE: where the game uses it

23 modifiers in the game's own data use this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: Amount (Integer), YieldType (String).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait MINOR_CIV_CULTURAL_TRAIT (attached through another modifier)
LOC_MINOR_CIV_CULTURAL_TRAIT_NAME
MINOR_CIV_CULTURAL_YIELD_FOR_CITY_CENTER
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_CULTURE
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CITY_CENTER)
LOC_MINOR_CIV_CULTURAL_TRAIT_DESCRIPTION Indonesia_KhmerScenario
— MINOR_CIV_CULTURAL_YIELD_FOR_THEATER_DISTRICT
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_CULTURE
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_THEATER)
— Base
Trait MINOR_CIV_CULTURAL_TRAIT (attached through another modifier)
LOC_MINOR_CIV_CULTURAL_TRAIT_NAME
MINOR_CIV_CULTURAL_YIELD_FOR_THEATER_DISTRICT_PAPAL_PRIMACY
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_CULTURE
Amount = 1
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_THEATER)
LOC_MINOR_CIV_CULTURAL_TRAIT_DESCRIPTION Base
Trait MINOR_CIV_BANDAR_BRUNEI_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_BANDAR_BRUNEI_NAME
Trait MINOR_CIV_GOA_TRAIT (attached through another modifier)
LOC_MINOR_CIV_SCENARIO_GOA_TRAIT_NAME
Trait MINOR_CIV_HEIAN_TRAIT (attached through another modifier)
LOC_MINOR_CIV_SCENARIO_HEIAN_TRAIT_NAME
Trait MINOR_CIV_THANG_LONG_TRAIT (attached through another modifier)
LOC_MINOR_CIV_SCENARIO_THANG_LONG_TRAIT_NAME
Trait MINOR_CIV_TONDO_TRAIT (attached through another modifier)
LOC_MINOR_CIV_SCENARIO_TONDO_TRAIT_NAME
MINOR_CIV_HEIAN_DISTRICTS_FAITH_BONUS
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
Amount = 2
YieldType = YIELD_FAITH
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_IS_COAST
PLOT_ADJACENT_TO_COAST
LOC_MINOR_CIV_SCENARIO_BANDAR_BRUNEI_TRAIT_DESCRIPTION
LOC_MINOR_CIV_SCENARIO_GOA_TRAIT_DESCRIPTION
LOC_MINOR_CIV_SCENARIO_HEIAN_TRAIT_DESCRIPTION
LOC_MINOR_CIV_SCENARIO_THANG_LONG_TRAIT_DESCRIPTION
LOC_MINOR_CIV_SCENARIO_TONDO_TRAIT_DESCRIPTION
Indonesia_KhmerScenario
Trait MINOR_CIV_MARITIME_TRAIT (attached through another modifier)
LOC_MINOR_CIV_SCENARIO_MARITIME_TRAIT_NAME
MINOR_CIV_MARITIME_YIELD_FOR_HARBOR
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_FOOD
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HARBOR)
LOC_MINOR_CIV_SCENARIO_MARITIME_TRAIT_DESCRIPTION Indonesia_KhmerScenario
Trait MINOR_CIV_NAN_MADOL_TRAIT (attached through another modifier)
LOC_LEADER_TRAIT_NAN_MADOL_NAME
MINOR_CIV_NAN_MADOL_DISTRICTS_CULTURE_BONUS
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
Amount = 2
YieldType = YIELD_CULTURE
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_IS_COAST
PLOT_ADJACENT_TO_COAST
LOC_LEADER_TRAIT_NAN_MADOL_DESCRIPTION Base
— MINOR_CIV_RELIGIOUS_YIELD_FOR_HOLY_SITE
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_FAITH
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
— Base
Trait MINOR_CIV_RELIGIOUS_TRAIT (attached through another modifier)
LOC_MINOR_CIV_RELIGIOUS_TRAIT_NAME
MINOR_CIV_RELIGIOUS_YIELD_FOR_HOLY_SITE_PAPAL_PRIMACY
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_FAITH
Amount = 1
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
LOC_MINOR_CIV_RELIGIOUS_TRAIT_DESCRIPTION Base
— MINOR_CIV_SCIENTIFIC_YIELD_FOR_CAMPUS
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_SCIENCE
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CAMPUS)
— Base
Trait MINOR_CIV_SCIENTIFIC_TRAIT (attached through another modifier)
LOC_MINOR_CIV_SCIENTIFIC_TRAIT_NAME
MINOR_CIV_SCIENTIFIC_YIELD_FOR_CAMPUS_PAPAL_PRIMACY
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_SCIENCE
Amount = 1
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CAMPUS)
LOC_MINOR_CIV_SCIENTIFIC_TRAIT_DESCRIPTION Base
— MINOR_CIV_TRADE_YIELD_FOR_COMMERCIAL_HUB
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_GOLD
Amount = 4
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_COMMERCIAL_HUB)
— Base
Trait MINOR_CIV_TRADE_TRAIT (attached through another modifier)
LOC_MINOR_CIV_TRADE_TRAIT_NAME
MINOR_CIV_TRADE_YIELD_FOR_COMMERCIAL_HUB_PAPAL_PRIMACY
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_GOLD
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_COMMERCIAL_HUB)
LOC_MINOR_CIV_TRADE_TRAIT_DESCRIPTION Base
Policy POLICY_NATURAL_PHILOSOPHY
LOC_POLICY_NATURAL_PHILOSOPHY_NAME
NATURALPHILOSOPHY_DISTRICTSCIENCEENCAMPMENT
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_SCIENCE
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENCAMPMENT)
LOC_POLICY_NATURAL_PHILOSOPHY_DESCRIPTION VikingsScenario
Policy POLICY_PRAETORIAN_GUARD
LOC_POLICY_PRAETORIAN_GUARD_NAME
POLICY_PRAETORIAN_GUARD_GA_PRODUCTION_ENCAMPMENT
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_PRODUCTION
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_ENCAMPMENT)
LOC_POLICY_PRAETORIAN_GUARD_DESCRIPTION Byzantium_Gaul
Policy POLICY_PUBLIC_TRANSPORT
LOC_POLICY_PUBLIC_TRANSPORT_NAME
PUBLICTRANSPORT_BREATHTAKING_NEIGHBORHOOD_FOOD
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_FOOD
Amount = 1
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_IS_APPEAL_BETWEEN (MinimumAppeal=4)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_NEIGHBORHOOD)
LOC_POLICY_PUBLIC_TRANSPORT_DESCRIPTION Expansion2
Policy POLICY_PUBLIC_TRANSPORT
LOC_POLICY_PUBLIC_TRANSPORT_NAME
PUBLICTRANSPORT_BREATHTAKING_NEIGHBORHOOD_PRODUCTION
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_IS_APPEAL_BETWEEN (MinimumAppeal=4)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_NEIGHBORHOOD)
LOC_POLICY_PUBLIC_TRANSPORT_DESCRIPTION Expansion2
Policy POLICY_PUBLIC_TRANSPORT
LOC_POLICY_PUBLIC_TRANSPORT_NAME
PUBLICTRANSPORT_CHARMING_NEIGHBORHOOD_FOOD
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_FOOD
Amount = 3
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_IS_APPEAL_BETWEEN (MinimumAppeal=2)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_NEIGHBORHOOD)
LOC_POLICY_PUBLIC_TRANSPORT_DESCRIPTION Expansion2
Policy POLICY_PUBLIC_TRANSPORT
LOC_POLICY_PUBLIC_TRANSPORT_NAME
PUBLICTRANSPORT_CHARMING_NEIGHBORHOOD_PRODUCTION
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_PRODUCTION
Amount = 1
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_IS_APPEAL_BETWEEN (MinimumAppeal=2)
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_NEIGHBORHOOD)
LOC_POLICY_PUBLIC_TRANSPORT_DESCRIPTION Expansion2
Policy POLICY_PUBLIC_TRANSPORT
LOC_POLICY_PUBLIC_TRANSPORT_NAME
PUBLICTRANSPORT_NEIGHBORHOOD_GOLD
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_GOLD
Amount = 1
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_NEIGHBORHOOD)
LOC_POLICY_PUBLIC_TRANSPORT_DESCRIPTION Expansion2
Policy POLICY_CIVIL_QUARANTINE
LOC_POLICY_CIVIL_QUARANTINE_NAME
SCENARIO_POLICY_MOD_CIVIL_QUARANTINE
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_SCIENCE
Amount = 2
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CAMPUS)
LOC_POLICY_CIVIL_QUARANTINE_DESCRIPTION BlackDeathScenario
Trait TRAIT_CIVILIZATION_KHMER_BARAYS
LOC_TRAIT_CIVILIZATION_KHMER_BARAYS_NAME
TRAIT_AQUEDUCT_FAITH
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
YieldType = YIELD_FAITH
Amount = 3
PLAYER_DISTRICTS
applies to: 1 requirementDISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_AQUEDUCT)
LOC_TRAIT_CIVILIZATION_KHMER_BARAYS_DESCRIPTION Indonesia_Khmer
Trait TRAIT_LEADER_EXALTED_GODDESS
LOC_TRAIT_LEADER_EXALTED_GODDESS_NAME
TRAIT_FAITH_CITY_CENTER
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
Amount = 2
YieldType = YIELD_FAITH
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_ADJACENT_TO_COAST
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_CITY_CENTER)
LOC_TRAIT_LEADER_EXALTED_GODDESS_DESCRIPTION Indonesia_Khmer
Trait TRAIT_LEADER_MONASTERIES_KING
LOC_TRAIT_LEADER_MONASTERIES_KING_NAME
TRAIT_HOLY_SITE_RIVER_FOOD
MODIFIER_PLAYER_DISTRICTS_ADJUST_YIELD_CHANGE
Amount = 2
YieldType = YIELD_FOOD
PLAYER_DISTRICTS
applies to: 2 requirementsPLOT_ADJACENT_TO_RIVER
DISTRICT_TYPE_MATCHES (DistrictType=DISTRICT_HOLY_SITE)
LOC_TRAIT_LEADER_MONASTERIES_KING_DESCRIPTION Indonesia_Khmer