0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::AI::BehaviorTree::Manager> |
0x98 |
m_turnActivatedSignal |
Message::Handle |
0xa8 |
m_turnSignal |
Message::Handle |
0xb8 |
m_turnEndSignal |
Message::Handle |
0xc8 |
m_aiEventSignal |
Message::Handle |
0xd8 |
m_connectionSignal |
Message::Handle |
0xe8 |
m_disconnectionSignal |
Message::Handle |
0xf8 |
m_treeCountQuery |
std::__1::unique_ptr<Database::IDatabaseQuery1, std::__1::default_delete<Database::IDatabaseQuery1> > |
0x100 |
m_treeNodesQuery |
std::__1::unique_ptr<Database::IDatabaseQuery1, std::__1::default_delete<Database::IDatabaseQuery1> > |
0x108 |
m_treeNodeDataQuery |
std::__1::unique_ptr<Database::IDatabaseQuery1, std::__1::default_delete<Database::IDatabaseQuery1> > |
0x110 |
m_blackboard |
FAutoVariable<GameCore::AI::BehaviorTree::Blackboard, GameCore::AI::BehaviorTree::Manager> |
0x338 |
m_player |
Player::Instance* |
0x340 |
m_triggeredTrees |
TriggeredTreeVector |
0x358 |
m_behaviorTrees |
RecycledIDContainer<GameCore::AI::BehaviorTree::BehaviorTree, 8, 16> |