0x38 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Player::Instance> |
|
|
0xd0 |
m_id |
FAutoVariable<GameCore::PlayerTypes, GameCore::Player::Instance> |
|
reads: AiMilitary:SetScriptedTargetAndRally, AiMilitary:StartScriptedOperation, GameHeroesManager:SetHeroDiscovered, PlayerCities:Create (+43 more) |
0xe8 |
m_iModifiedTiles |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x100 |
m_iScore |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x118 |
m_iModifiedPillageDistrict |
FAutoVariable<int, GameCore::Player::Units> |
|
|
0x130 |
m_iModifiedPillageImprovement |
FAutoVariable<int, GameCore::Player::Units> |
|
|
0x148 |
m_iUnitModifiedDistrictPercent |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x160 |
m_iUnitModifiedProjectPercent |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x178 |
m_iUnitModifiedWonderPercent |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x190 |
m_iModifiedScoringScenario1 |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x1a8 |
m_iModifiedScoringScenario2 |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x1c0 |
m_iModifiedScoringScenario3 |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x1d8 |
m_iModifiedLevyTokens |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x1f0 |
m_iGoldenAgeAddTradeRoute |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x208 |
m_iFoundForeignContinentCityAddTradeRoute |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x220 |
m_iIgnoreStrategicResourceLevied |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x238 |
m_iHealingFromDispersal |
FAutoVariable<int, GameCore::Player::Instance> |
|
|
0x250 |
m_bIsAlive |
FAutoVariable<bool, GameCore::Player::Instance> |
|
reads: PlayerGreatPeoplePoints:ChangePointsTotal, PlayerGreatPeoplePoints:SetPointsTotal, PlayerInfluence:GiveFreeTokenToPlayer |
0x268 |
m_bWasEverAlive |
FAutoVariable<bool, GameCore::Player::Instance> |
|
|
0x280 |
m_bIsTurnActive |
FAutoVariable<bool, GameCore::Player::Instance> |
|
|
0x298 |
m_bDynamicTurnsSimultaneousMode |
FAutoVariable<bool, GameCore::Player::Instance> |
|
|
0x2b0 |
m_bCircumnavigatedWorld |
FAutoVariable<bool, GameCore::Player::Instance> |
|
|
0x2c8 |
m_eHandicap |
FAutoVariable<GameCore::HandicapTypes, GameCore::Player::Instance> |
|
|
0x2e0 |
m_eMoveCapitalDistrict |
FAutoVariable<GameCore::DistrictTypes, GameCore::Player::Instance> |
|
|
0x2f8 |
m_eMoveCapitalProject |
FAutoVariable<GameCore::ProjectTypes, GameCore::Player::Instance> |
|
|
0x310 |
m_abUnitsEncountered |
FAutoVariable<Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x338 |
m_abRevealedFeatures |
FAutoVariable<Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x360 |
m_abRevealedContinents |
FAutoVariable<Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x388 |
m_aAllowedImprovements |
FAutoVariable<Types::Vector<GameCore::ImprovementTypes, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x3b0 |
m_goodyHutReplacements |
FAutoVariable<GameCore::IndexList<GameCore::ImprovementTypes, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Improvement>, &GameCore::Definitions::GetImprovementDefinitions, void>, GameCore::Player::Instance> |
|
|
0x3e0 |
m_aRandomEventsAvoided |
FAutoVariable<Types::Vector<GameCore::RandomEventTypes, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x408 |
m_aTerrainWorkImpassable |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x430 |
m_aRandomEventNoUnitDamage |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x458 |
m_aRandomEventModifiedDamageOpposingPlayer |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x480 |
m_aPlayerAgendas |
FAutoVariable<Types::Vector<GameCore::AgendaTypes, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x4a8 |
m_aAgendaVisibilities |
FAutoVariable<Types::Vector<GameCore::DiplomaticVisibilityTypes, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x4d0 |
m_aFoundForeignContinentCityAddUnitClass |
FAutoVariable<Types::Vector<GameCore::UnitPromotionClassTypes, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x4f8 |
m_aDistrictAddNavalUnit |
FAutoVariable<Types::Vector<GameCore::DistrictTypes, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x520 |
m_kProperties |
FAutoVariable<Data::TypedVariantMap, GameCore::Player::Instance> |
|
|
0x588 |
m_viSpecialAllowedProjects |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Project>, &GameCore::Definitions::GetProjectDefinitions, void>, GameCore::Player::Instance> |
|
|
0x5b8 |
m_aChopBehaviors |
FAutoVariable<eastl::vector<GameCore::Player::ChopFeatureBehavior, eastl::allocator>, GameCore::Player::Instance> |
|
|
0x5e8 |
m_aPillageAdditionals |
FAutoVariable<eastl::vector<GameCore::Player::AdditionalPillaging, eastl::allocator>, GameCore::Player::Instance> |
|
|
0x618 |
m_aCO2GenerationReductions |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Instance> |
|
|
0x640 |
m_bMilitaryCombatAdjacency |
FAutoVariable<bool, GameCore::Player::Instance> |
|
|
0x658 |
m_pkCityAIManager |
AI::CityManager* |
|
|
0x660 |
m_pkCultureAi |
AI::CultureAi* |
|
|
0x668 |
m_pkDiplomaticAi |
AI::Diplomatic* |
|
|
0x670 |
m_pkEconomicAI |
AI::Economic* |
|
|
0x678 |
m_pkGrandStrategicAI |
AI::GrandStrategic* |
|
|
0x680 |
m_pkHomelandAI |
AI::Homeland* |
|
|
0x688 |
m_pkMilitaryAI |
AI::Military* |
|
|
0x690 |
m_pkResearchAI |
AI::Research* |
|
|
0x698 |
m_pkTacticalAI |
AI::Tactical* |
|
|
0x6a0 |
m_pkTargetingAI |
AI::Targets* |
|
|
0x6a8 |
m_pkUnitPlanningManager |
AI::Planning::Manager* |
|
|
0x6b0 |
m_pkBehaviorMonitor |
AI::BehaviorTree::Manager* |
|
|
0x6b8 |
m_pkAiControlManager |
AI::Control::Manager* |
|
|
0x6c0 |
m_pkInfluenceMap |
AI::InfluenceMap* |
|
|
0x6c8 |
m_pkTrade |
Player::Trade* |
|
|
0x6d0 |
m_pkUnits |
Player::Units* |
|
|
0x6d8 |
m_pkCities |
Player::Cities* |
0x6d0 (Windows = Linux − 8; verified) |
|
0x6e0 |
m_pkNameManager |
Player::NameManager* |
|
|
0x6e8 |
m_pkDiplomacy |
Player::Diplomacy* |
0x6e0 (Windows = Linux − 8; verified) |
|
0x6f0 |
m_pkDistricts |
Player::Districts* |
|
|
0x6f8 |
m_pkCulture |
Player::Culture* |
0x6f0 (Windows = Linux − 8; verified) |
|
0x700 |
m_pkEspionage |
Player::Espionage* |
|
|
0x708 |
m_pkResources |
Player::Resources* |
|
|
0x710 |
m_pkScoring |
Player::Scoring* |
|
|
0x718 |
m_pkStats |
Player::Stats* |
|
|
0x720 |
m_pkTechs |
Player::Techs* |
|
|
0x728 |
m_pkReligion |
Player::Religion* |
|
|
0x730 |
m_pkFormations |
Player::Formations* |
|
|
0x738 |
m_pkGoodyHut |
Player::Goody_Hut* |
|
|
0x740 |
m_pkEras |
Player::Eras* |
|
|
0x748 |
m_pkGreatPeoplePoints |
Player::GreatPeoplePoints* |
|
|
0x750 |
m_pkInfluence |
Player::Influence* |
|
|
0x758 |
m_pkQuests |
Player::Quests* |
|
|
0x760 |
m_pkWMDs |
Player::WMDs* |
|
|
0x768 |
m_pkImprovements |
Player::Improvements* |
|
|
0x770 |
m_pkHeroes |
Player::Heroes* |
|
|
0x778 |
m_pkCulturalIdentity |
Player::CulturalIdentity* |
|
|
0x780 |
m_kStartingValues |
Player::StartingValues |
|
|
0x788 |
m_pkTreasury |
Player::Treasury* |
|
|
0x790 |
m_pkTurnManager |
Player::TurnManager* |
|
|
0x798 |
m_pkEventManager |
Player::EventManager* |
|
|
0x7a0 |
m_pkPlayerSignals |
std::__1::unique_ptr<GameCore::Player::Signals, std::__1::default_delete<GameCore::Player::Signals> > |
|
|
0x7a8 |
m_eEndTurnBlockingType |
EndTurnBlockingTypes |
|
|
0x7b0 |
m_kCityDestroyedHandle |
Message::Handle |
|
|
0x7c0 |
m_kCityLiberatedHandle |
Message::Handle |
|
|
0x7d0 |
m_kCityLoyaltyChangedHandle |
Message::Handle |
|
|
0x7e0 |
m_kPlayerDefeatedHandle |
Message::Handle |
|
|
0x7f0 |
m_kPlayerLevyMilitaryHandle |
Message::Handle |
|
|
0x800 |
m_kPlayerGoldenAgeChangedHandle |
Message::Handle |
|
|
0x810 |
m_kCityFoundedNewContinentHandle |
Message::Handle |
|
|
0x820 |
m_kDistrictConstructedHandle |
Message::Handle |
|
|
0x830 |
m_kGreatPersonCreatedHandle |
Message::Handle |
|
|
0x840 |
m_bIsScratch |
bool |
|
|
0x841 |
m_bIsObserver |
bool |
|
|
0x842 |
m_Initialized |
bool |
|
|
0x843 |
m_bInUse |
bool |
|
|
0x848 |
m_ModifierObject |
ModifierObjectReference |
|
|