0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Player::Influence> |
|
|
0x98 |
m_isInitialized |
FAutoVariable<bool, GameCore::Player::Influence> |
|
|
0xb0 |
m_xPointsEarned |
FAutoVariable<FixedPointT<8>, GameCore::Player::Influence> |
0xa8 (Windows = Linux − 8; verified) |
|
0xc8 |
m_xBasePointsPerTurn |
FAutoVariable<FixedPointT<8>, GameCore::Player::Influence> |
|
|
0xe0 |
m_bNotEarningPoints |
FAutoVariable<bool, GameCore::Player::Influence> |
|
|
0xf8 |
m_iPointsThreshold |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x110 |
m_iTokensPerThreshold |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x128 |
m_iTokensToGive |
FAutoVariable<int, GameCore::Player::Influence> |
|
writes: PlayerInfluence:ChangeTokensToGive; reads: PlayerInfluence:ChangeTokensToGive |
0x140 |
m_iDuplicateFirstTokens |
FAutoVariable<int, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GiveFreeTokenToPlayer |
0x158 |
m_iTokensOnFirstToMeet |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x170 |
m_iTokensOnTradeRouteStarted |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x188 |
m_iDuplicateTokensWhenRivalGovernment |
FAutoVariable<int, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GiveFreeTokenToPlayer |
0x1a0 |
m_iDuplicateTokensWhenTradeRouteTo |
FAutoVariable<int, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GiveFreeTokenToPlayer |
0x1b8 |
m_iDuplicateTokensWhenSameReligion |
FAutoVariable<int, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GiveFreeTokenToPlayer |
0x1d0 |
m_aiTokensReceived |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GetTokensReceived |
0x200 |
m_aiVirtualTokensReceived |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GetTokensReceived |
0x230 |
m_aiTokensReceivedModifier |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
reads: PlayerInfluence:GetTokensReceived |
0x260 |
m_aiMaxTokensReceived |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
|
0x290 |
m_aiOpenBordersCount |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
|
0x2c0 |
m_aiLevyDiscountPercent |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
|
0x2f0 |
m_aiCopyLuxuriesCount |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
|
0x320 |
m_aiCopyStrategicsCount |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Influence> |
|
|
0x350 |
m_disallowTokensFrom |
FAutoVariable<eastl::vector<bool, eastl::allocator>, GameCore::Player::Influence> |
|
|
0x380 |
m_axYieldPerGivenToken |
FAutoVariable<eastl::vector<FixedPointT<8>, eastl::allocator>, GameCore::Player::Influence> |
|
reads: PlayerCulture:GetTurnsLeftOnCurrentCivic, PlayerTechs:GetTurnsLeft |
0x3b0 |
m_axYieldPerTributary |
FAutoVariable<eastl::vector<FixedPointT<8>, eastl::allocator>, GameCore::Player::Influence> |
|
reads: PlayerCulture:GetTurnsLeftOnCurrentCivic, PlayerTechs:GetTurnsLeft |
0x3e0 |
m_axYieldModifierPerTributary |
FAutoVariable<eastl::vector<FixedPointT<8>, eastl::allocator>, GameCore::Player::Influence> |
|
reads: PlayerCulture:GetTurnsLeftOnCurrentCivic, PlayerTechs:GetTurnsLeft |
0x410 |
m_eSuzerain |
FAutoVariable<GameCore::PlayerTypes, GameCore::Player::Influence> |
|
reads: TeamDiplomacy:MakePeaceWith |
0x428 |
m_iSuzerainChangedCount |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x440 |
m_iSuzerainUniqueBonusDisabledCount |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x458 |
m_iLevyTurnCounter |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x470 |
m_iSuzerainVisibilityCounter |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x488 |
m_iLevyDiscountPercent |
FAutoVariable<int, GameCore::Player::Influence> |
|
|
0x4a0 |
m_pPlayer |
ParentPtr<GameCore::Player::Instance> |
|
|
0x4a8 |
m_bGivingTokensConsidered |
bool |
|
|