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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::Planning::Manager
GameCore::AI::Planning::Manager — class, size 264 bytes (0x108).
| Linux offset |
Member |
Type |
0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::AI::Planning::Manager> |
0x98 |
m_Initialized |
bool |
0xa0 |
m_player |
Player::Instance* |
0xa8 |
m_priority |
FAutoVariable<GameCore::AI::Control::ControlPriority, GameCore::AI::Planning::Manager> |
0xc0 |
m_turnActivatedSignal |
Message::Handle |
0xd0 |
m_turnDeactivatedSignal |
Message::Handle |
0xe0 |
m_unitPlanners |
FAutoVariable<Types::Vector<GameCore::AI::Planning::Instance, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Planning::Manager> |