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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::Planning::Manager

GameCore::AI::Planning::Manager — class, size 264 bytes (0x108).

Linux offset Member Type
0x0 m_syncArchive FAutoArchiveClassContainer<GameCore::AI::Planning::Manager>
0x98 m_Initialized bool
0xa0 m_player Player::Instance*
0xa8 m_priority FAutoVariable<GameCore::AI::Control::ControlPriority, GameCore::AI::Planning::Manager>
0xc0 m_turnActivatedSignal Message::Handle
0xd0 m_turnDeactivatedSignal Message::Handle
0xe0 m_unitPlanners FAutoVariable<Types::Vector<GameCore::AI::Planning::Instance, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Planning::Manager>