0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Player::Treasury> |
|
0x98 |
m_pPlayer |
ParentPtr<GameCore::Player::Instance> |
|
0xa0 |
m_xGoldBalance |
FAutoVariable<FixedPointT<8>, GameCore::Player::Treasury> |
writes: PlayerTreasury:ChangeGoldBalance, PlayerTreasury:ChangeGoldBalanceByPercentage, PlayerTreasury:SetGoldBalance; reads: PlayerTreasury:ChangeGoldBalance, PlayerTreasury:ChangeGoldBalanceByPercentage, PlayerTreasury:SetGoldBalance |
0xb8 |
m_xGoldRateChange |
FAutoVariable<FixedPointT<8>, GameCore::Player::Treasury> |
|
0xd0 |
m_xCachedNetIncome |
FAutoVariable<FixedPointT<8>, GameCore::Player::Treasury> |
|
0xe8 |
m_xGoldInterestPercent |
FAutoVariable<FixedPointT<8>, GameCore::Player::Treasury> |
|
0x100 |
m_xCachedNetIncomeExcludingTrade |
FAutoVariable<FixedPointT<8>, GameCore::Player::Treasury> |
|
0x118 |
m_iBankruptcyAmenities |
FAutoVariable<int, GameCore::Player::Treasury> |
|
0x130 |
m_iMaintDiscountPerUnit |
FAutoVariable<int, GameCore::Player::Treasury> |
|
0x148 |
m_iUnitUpgradeDiscountPercent |
FAutoVariable<int, GameCore::Player::Treasury> |
|
0x160 |
m_iMaintDiscountPerWMDModifier |
FAutoVariable<int, GameCore::Player::Treasury> |
|
0x178 |
m_iLeviedUnitUpgradeDiscountPercent |
FAutoVariable<int, GameCore::Player::Treasury> |
|
0x190 |
m_axGoldDispersalChange |
FAutoVariable<Types::Vector<FixedPointT<8>, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Treasury> |
|
0x1b8 |
m_aiGoldDiplomaticDeals |
FAutoVariable<Types::Vector<std::__1::pair<unsigned int, unsigned int>, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Treasury> |
|