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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Player::Formations

GameCore::Player::Formations — class, size 80 bytes (0x50).

Linux offset Member Type Lua methods (inferred)
0x0 m_pkParent Player::Instance*
0x8 m_kFormations FormationList writes: PlayerUnits:Destroy; reads: PlayerUnits:Destroy