0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Player::Diplomacy> |
|
|
0x98 |
m_pPlayer |
ParentPtr<GameCore::Player::Instance> |
|
|
0xa0 |
m_diplomaticVisibility |
FAutoVariable<Types::Vector<GameCore::DiplomaticVisibilityTypes, Types::LinearAlloc::DefaultInline<GameCore::DiplomaticVisibilityTypes, 64, 1, 0> >, GameCore::Player::Diplomacy> |
|
|
0x1d8 |
m_visibilitySource |
FAutoVariable<Types::Vector<GameCore::DiplomaticVisibilitySources, Types::LinearAlloc::DefaultInline<GameCore::DiplomaticVisibilitySources, 64, 1, 0> >, GameCore::Player::Diplomacy> |
|
|
0x310 |
m_GossipReportMap |
FAutoVariable<eastl::map<GameCore::PlayerTypes, eastl::vector_map<GameCore::GossipTypes, unsigned int, eastl::less<GameCore::GossipTypes>, eastl::allocator>, eastl::less<GameCore::PlayerTypes>, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x350 |
m_aDynamicBonuses |
FAutoVariable<eastl::vector<GameCore::Player::DiploVisibilityAddition, eastl::allocator>, GameCore::Player::Instance> |
|
reads: TeamDiplomacy:RecheckVisibilityOn, TeamDiplomacy:RecheckVisibilityOnAll, TeamDiplomacy:SetHasAllied, TeamDiplomacy:SetHasMet |
0x380 |
m_bHadFriendlyMeeting |
FAutoVariable<Types::StaticArray<bool, 64>, GameCore::Player::Diplomacy> |
|
|
0x3d0 |
m_bHasDelegation |
FAutoVariable<Types::StaticArray<bool, 64>, GameCore::Player::Diplomacy> |
|
|
0x420 |
m_bHasEmbassy |
FAutoVariable<Types::StaticArray<bool, 64>, GameCore::Player::Diplomacy> |
|
|
0x470 |
m_bCanEnforceBorders |
FAutoVariable<bool, GameCore::Player::Diplomacy> |
|
|
0x488 |
m_iOpenBordersFromCount |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
0x480 (Windows = Linux − 8; verified) |
|
0x598 |
m_iOpenBordersEndedTurn |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
0x590 (Windows = Linux − 8; verified) |
|
0x6a8 |
m_iDenounced |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0x7b8 |
m_iCitiesRazed |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0x8c8 |
m_iCitiesLiberated |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0x9d8 |
m_iTilesCultureBombed |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0xae8 |
m_iNukesUsedAgainstYou |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0xbf8 |
m_bConvertedCity |
FAutoVariable<Types::StaticArray<bool, 64>, GameCore::Player::Diplomacy> |
|
|
0xc48 |
m_bOccupiesOriginalCity |
FAutoVariable<Types::StaticArray<bool, 64>, GameCore::Player::Diplomacy> |
|
|
0xc98 |
m_iOfferedDeal |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0xda8 |
m_iWarWeariness |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0xeb8 |
m_iWarmongerModifier |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0xfc8 |
m_iEraPlayerMet |
FAutoVariable<Types::StaticArray<int, 64>, GameCore::Player::Diplomacy> |
|
|
0x10d8 |
m_aYieldPerDelegation |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::Player::Diplomacy> |
|
reads: PlayerCulture:GetTurnsLeftOnCurrentCivic, PlayerTechs:GetTurnsLeft |
0x1108 |
m_aYieldPerEmbassy |
FAutoVariable<GameCore::IndexList<int, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Yield>, &GameCore::Definitions::GetYieldDefinitions, void>, GameCore::Player::Diplomacy> |
|
reads: PlayerCulture:GetTurnsLeftOnCurrentCivic, PlayerTechs:GetTurnsLeft |
0x1138 |
m_iEnemyWarWearinessMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1150 |
m_iDomesticWarWearinessMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1168 |
m_iOverallWarWearinessMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1180 |
m_iJointWarExperienceRange |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1198 |
m_iJointWarPlunderMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x11b0 |
m_iAlliedWarWarmongerDiscount |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x11c8 |
m_iMaxWarmongerPercent |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x11e0 |
m_iAlliancePointsForModifier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x11f8 |
m_iAlliancePointsForTradeModifier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1210 |
m_iAlliancePointsForCommonEnemyModifier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1228 |
m_xWarmongerScalingMultiplier |
FAutoVariable<FixedPointT<8>, GameCore::Player::Diplomacy> |
|
|
0x1240 |
m_bNoOccupationPenalties |
FAutoVariable<bool, GameCore::Player::Diplomacy> |
|
|
0x1258 |
m_bAllAlliancesProvideSharedVis |
FAutoVariable<bool, GameCore::Player::Diplomacy> |
|
|
0x1270 |
m_iGrievanceGenerationModifier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x1288 |
m_iGrievanceDecayModifier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x12a0 |
m_bGrievanceDecayDisabled |
FAutoVariable<bool, GameCore::Player::Diplomacy> |
|
|
0x12b8 |
m_blackboard |
FAutoVariable<GameCore::Player::DiplomacyBlackboard, GameCore::Player::Diplomacy> |
|
|
0x1c88 |
m_aWarWearinessAllocations |
FAutoVariable<Types::Vector<GameCore::Player::CityWarWeariness, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Diplomacy> |
|
|
0x1cb0 |
m_aCasusBelliAvailable |
FAutoVariable<Types::StaticArray<GameCore::Player::CasusBelliData, 64>, GameCore::Player::Diplomacy> |
|
|
0x1f00 |
m_aDiplomaticYieldModifiers |
FAutoVariable<eastl::vector<GameCore::Player::DiplomaticYieldModifier, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x1f30 |
m_aDiplomaticMovementModifiers |
FAutoVariable<eastl::vector<GameCore::Player::DiplomaticMovementModifier, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x1f60 |
m_aDiplomaticCombatModifiers |
FAutoVariable<eastl::vector<GameCore::Player::DiplomaticCombatModifier, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x1f90 |
m_aDiploActionOverrides |
FAutoVariable<eastl::vector<GameCore::Player::DiploActionPrereqOverride, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x1fc0 |
m_aBannedDiploActionsSpecificCivilizations |
FAutoVariable<eastl::vector<GameCore::Player::BannedDiploActionsSpecificCivilizations, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x1ff0 |
m_iTurnLastWarInitiated |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2008 |
m_iTurnLastWarReceived |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2020 |
m_iTurnLastCityLiberated |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2038 |
m_iTurnLastSurpriseWarInitiated |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2050 |
m_iTurnLastLiberationWarInitiated |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2068 |
m_iTurnLastProtectorateWarInitiated |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2080 |
m_iTurnLastTerritorialWarInitiated |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2098 |
m_iTurnLastCityCaptured |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x20b0 |
m_iNumWarsDeclared |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x20c8 |
m_iNumSurpriseWarsDeclared |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x20e0 |
m_iAlliancePointsPerPlayer |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x2110 |
m_aiBannedDiploActions |
FAutoVariable<eastl::vector<int, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x2140 |
m_bAvailableCongressDiscussions |
FAutoVariable<Types::StaticArray<GameCore::IndexList<bool, GameCore::Definition::DefinitionCollectionWithTypeIndex<GameCore::Definition::Discussion>, &GameCore::Definitions::GetDiscussionDefinitions, void>, 64>, GameCore::Player::Diplomacy> |
|
|
0x2950 |
m_AllianceScienceMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
reads: PlayerTechs:GetTurnsLeft |
0x2968 |
m_AllianceTourismMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2980 |
m_AllianceCultureMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
reads: PlayerCulture:GetTurnsLeftOnCurrentCivic |
0x2998 |
m_AllianceFaithPerCitizen |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x29b0 |
m_AllianceReligiousPressureMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x29c8 |
m_AllianceEnvoysMultiplier |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x29e0 |
m_AllianceResearchTurns |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x29f8 |
m_iFavorPerDelegation |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2a10 |
m_iFavorPerEmbassy |
FAutoVariable<int, GameCore::Player::Diplomacy> |
|
|
0x2a28 |
m_playerMetHandle |
Message::Handle |
|
|
0x2a38 |
m_playerDestroyedHandle |
Message::Handle |
|
|
0x2a48 |
m_startTradeRouteHandle |
Message::Handle |
|
|
0x2a58 |
m_endTradeRoutedHandle |
Message::Handle |
|
|
0x2a68 |
m_techResearchedHandle |
Message::Handle |
|
|
0x2a78 |
m_civicCulturevatedHandle |
Message::Handle |
|
|
0x2a88 |
m_playerTurnStartedHandle |
Message::Handle |
|
|
0x2a98 |
m_cityBuiltHandle |
Message::Handle |
|
|
0x2aa8 |
m_nukeUsedHandle |
Message::Handle |
|
|
0x2ab8 |
m_cityOccupiedHandle |
Message::Handle |
|
|
0x2ac8 |
m_lastCityOccupiedHandle |
Message::Handle |
|
|
0x2ad8 |
m_cityLiberatedHandle |
Message::Handle |
|
|
0x2ae8 |
m_cityRazedHandle |
Message::Handle |
|
|
0x2af8 |
m_cityCededHandle |
Message::Handle |
|
|
0x2b08 |
m_cityReturnedHandle |
Message::Handle |
|
|
0x2b18 |
m_playerConnectedHandle |
Message::Handle |
|
|
0x2b28 |
m_heldMessages |
FAutoVariable<Types::Vector<GameCore::Player::MessageData, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Diplomacy> |
|
|
0x2b50 |
m_PromisesMadeMap |
FAutoVariable<eastl::map<GameCore::PlayerTypes, eastl::vector_map<GameCore::PromiseTypes, GameCore::Player::PromiseData, eastl::less<GameCore::PromiseTypes>, eastl::allocator>, eastl::less<GameCore::PlayerTypes>, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x2b90 |
m_LastPromisesMadeMap |
FAutoVariable<eastl::map<GameCore::PlayerTypes, eastl::vector_map<GameCore::PromiseTypes, GameCore::Player::PromiseData, eastl::less<GameCore::PromiseTypes>, eastl::allocator>, eastl::less<GameCore::PlayerTypes>, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x2bd0 |
m_IncursionsMadeMap |
FAutoVariable<eastl::map<GameCore::PlayerTypes, eastl::vector_map<GameCore::PromiseTypes, Types::Vector<GameCore::Player::IncursionData, Types::LinearAlloc::Default<1, 0> >, eastl::less<GameCore::PromiseTypes>, eastl::allocator>, eastl::less<GameCore::PlayerTypes>, eastl::allocator>, GameCore::Player::Diplomacy> |
|
|
0x2c10 |
m_abUnitsBlockedEntry |
FAutoVariable<Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::Diplomacy> |
|
|