Home › Class layouts › Player › Player::NameManager

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Player::NameManager

GameCore::Player::NameManager — class, size 200 bytes (0xc8).

Linux offset Member Type
0x0 m_syncArchive FAutoArchiveClassContainer<GameCore::Player::NameManager>
0x98 m_pPlayer Player::Instance*
0xa0 m_aiCitizenNameUsageCount FAutoVariable<Types::Vector<short, Types::LinearAlloc::Default<1, 0> >, GameCore::Player::NameManager>