Home › Class layouts › AI › AI::BehaviorTree::OpRecruitEvaluator

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::OpRecruitEvaluator

GameCore::AI::BehaviorTree::OpRecruitEvaluator — class, size 24 bytes (0x18).

Bases: AI::Control::UnitEvaluator at 0x0

Linux offset Member Type
0x8 m_operation AI::Operation::Operation&
0x10 m_ongoingRecruitment bool
0x14 m_range int