0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::AI::Espionage> |
0x98 |
m_Initialized |
bool |
0xa0 |
m_player |
Player::Instance* |
0xa8 |
m_priority |
FAutoVariable<GameCore::AI::Control::ControlPriority, GameCore::AI::Espionage> |
0xc0 |
m_analyses |
FAutoVariable<Types::Vector<GameCore::AI::EspionageCityAnalysis, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Espionage> |
0xe8 |
m_analyzer |
AI::EspionageAnalyzer |
0x120 |
m_citySpyMemoryCityId |
FAutoVariable<Types::Vector<GameCore::Player::CityID, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Espionage> |
0x148 |
m_citySpyMemoryCaptures |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Espionage> |
0x170 |
m_citySpyMemoryTurn |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Espionage> |
0x198 |
m_spyMissionsAgainstMe |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::Espionage> |
0x1c0 |
m_startTurnSignal |
Message::Handle |
0x1d0 |
m_turnActivatedSignal |
Message::Handle |
0x1e0 |
m_offTurnSignal |
Message::Handle |
0x1f0 |
m_onSpyDisruptRocketry |
Message::Handle |
0x200 |
m_onSpyGreatWorkHeist |
Message::Handle |
0x210 |
m_onSpyRecruitPartisans |
Message::Handle |
0x220 |
m_onSpySabotageProduction |
Message::Handle |
0x230 |
m_onSpySiphonFunds |
Message::Handle |
0x240 |
m_onSpyStealTechBoost |
Message::Handle |
0x250 |
m_onSpyFabricateScandal |
Message::Handle |
0x260 |
m_onSpyFomentUnrest |
Message::Handle |
0x270 |
m_onSpyNeutralizeGovernor |
Message::Handle |
0x280 |
m_onSpyBreachDam |
Message::Handle |
0x290 |
m_doneOffTurn |
FAutoVariable<bool, GameCore::AI::Espionage> |