Home › Class layouts › Cache › Cache::Game::Fallout::Manager

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Cache::Game::Fallout::Manager

GameCore::Cache::Game::Fallout::Manager — class, size 80 bytes (0x50).

Linux offset Member Type Lua methods (inferred)
0x0 m_pkParent const GameCore::Game::Fallout::Manager*
0x8 m_kValues Cache::Game::Fallout::Manager::Values reads: GameFalloutManager:GetFalloutDamageOverride, GameFalloutManager:GetFalloutPreventsWork, GameFalloutManager:GetFalloutTurnsRemaining, GameFalloutManager:GetReactorAccidentThreshold (+4 more)