0x0 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::AI::GlobalAi> |
0x98 |
m_yieldAdvantage |
FAutoVariable<Types::Vector<FixedPointT<8>, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::GlobalAi> |
0xc0 |
m_yieldError |
FAutoVariable<Types::Vector<FixedPointT<8>, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::GlobalAi> |
0xe8 |
m_numStartingCities |
FAutoVariable<unsigned int, GameCore::AI::GlobalAi> |
0x100 |
m_processingAis |
FAutoVariable<int, GameCore::AI::GlobalAi> |
0x118 |
m_defaultAiDiscount |
FAutoVariable<FixedPointT<8>, GameCore::AI::GlobalAi> |
0x130 |
m_valueHorizons |
FAutoVariable<Types::Vector<int, Types::LinearAlloc::Default<1, 0> >, GameCore::AI::GlobalAi> |
0x158 |
m_mayhemTracker |
FAutoVariable<GameCore::AI::MayhemTracker, GameCore::AI::GlobalAi> |
0x170 |
m_controlFactory |
FAutoVariable<GameCore::AI::Control::Factory, GameCore::AI::GlobalAi> |
0x188 |
m_unitEfficiencies |
AI::UnitEfficiencyManager |
0x1d0 |
m_gameEffectsAnalyzer |
AI::GameEffectAnalyzer |
0x2f0 |
m_boostSupport |
AI::BoostSupportFunctions |
0x318 |
m_diplomaticSupport |
AI::DiplomaticSupport |
0x368 |
m_congressSupport |
AI::CongressSupport |
0x390 |
m_operationsSupport |
AI::Operation::OperationConditionFunctions |
0x3b8 |
m_victorySupport |
AI::VictorySupportFunctions |
0x3e0 |
m_diplomaticActionEvaluators |
std::__1::unique_ptr<GameCore::AI::DiplomaticActionEvaluators, std::__1::default_delete<GameCore::AI::DiplomaticActionEvaluators> > |
0x3e8 |
m_espionageManager |
AI::EspionageManager |
0x408 |
m_religiousManager |
AI::ReligiousManager |
0x428 |
m_aiJobs |
Platform::JobSet |
0x438 |
m_aiJobList |
JobListHandle |
0x440 |
m_favoredAgendaQuery |
AI::Lists::Handler<int> |
0x590 |
m_favoredCivicQuery |
AI::Lists::Handler<bool> |
0x6e0 |
m_favoredPolicyQuery |
AI::Lists::Handler<bool> |
0x830 |
m_favoredProjectQuery |
AI::Lists::Handler<int> |
0x980 |
m_favoredResolutionQuery |
AI::Lists::Handler<int> |
0xad0 |
m_favoredDiscussionQuery |
AI::Lists::Handler<int> |
0xc20 |
m_favoredTechQuery |
AI::Lists::Handler<bool> |
0xd70 |
m_triggeredBehaviorTreesQuery |
AI::Lists::Handler<GameCore::AI::TriggeredTreeInfo> |
0xed0 |
m_favoredWonderQuery |
AI::Lists::Handler<int> |
0x1020 |
m_favoredDistrictQuery |
AI::Lists::Handler<int> |
0x1170 |
m_favoredCommemorationsQuery |
AI::Lists::Handler<int> |
0x12c0 |
m_techBoostSupportQuery |
AI::Lists::Handler<GameCore::AI::BoostSupport> |
0x1450 |
m_favoredAllianceQuery |
AI::Lists::Handler<GameCore::AI::DiplomaticPreference> |
0x15a0 |
m_favoredDiploActionQuery |
AI::Lists::Handler<int> |
0x16f0 |
m_citySiteQuery |
AI::Lists::Handler<GameCore::AI::CitySiteEvaluation> |
0x18b0 |
m_playerPseudoYieldBonusQuery |
AI::Lists::Handler<FixedPointT<8> > |
0x1a00 |
m_scoutUseQuery |
AI::Lists::Handler<FixedPointT<8> > |
0x1b50 |
m_playerYieldBonusQuery |
AI::Lists::Handler<FixedPointT<8> > |
0x1ca0 |
m_playerYieldSensitivityQuery |
AI::Lists::Handler<FixedPointT<8> > |
0x1df0 |
m_unitPreferenceQuery |
AI::Lists::Handler<FixedPointT<8> > |
0x1f40 |
m_citySettlementQuery |
AI::Lists::Handler<int> |
0x2090 |
m_citySpecializationQuery |
AI::Lists::Handler<int> |
0x21e0 |
m_homelandMoveQuery |
AI::Lists::Handler<int> |
0x2330 |
m_savingsQuery |
AI::Lists::Handler<int> |
0x2480 |
m_tacticalMoveQuery |
AI::Lists::Handler<int> |
0x25d0 |
m_operationsQuery |
AI::Lists::Handler<int> |
0x2720 |
m_perWarOperationsQuery |
AI::Lists::Handler<int> |
0x2870 |
m_unitPriorityQuery |
AI::Lists::Handler<int> |
0x29c0 |
m_victoryStrategyQuery |
AI::Lists::Handler<int> |
0x2b10 |
m_cityTriggersQuery |
AI::Lists::Handler<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x2c60 |
m_allianceModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> >[] |
0x2cc0 |
m_buildingModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2cd8 |
m_commemorationModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2cf0 |
m_congressResolutionOptOneModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d08 |
m_congressResolutionOptTwoModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d20 |
m_districtModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d38 |
m_governorModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d50 |
m_governorPromotionModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d68 |
m_improvementModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d80 |
m_playerModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2d98 |
m_policyModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2db0 |
m_projectModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2dc8 |
m_unitAbilityModifiers |
Types::Vector<Types::Vector<GameCore::AI::ModifierAnalyzer, Types::LinearAlloc::Default<1, 0> >, Types::LinearAlloc::Default<1, 0> > |
0x2de0 |
m_combatHandle |
Message::Handle |
0x2df0 |
m_denounceHandle |
Message::Handle |
0x2e00 |
m_nuclearLaunchHandle |
Message::Handle |
0x2e10 |
m_buildingPillageHandle |
Message::Handle |
0x2e20 |
m_districtPillageHandle |
Message::Handle |
0x2e30 |
m_pillageHandle |
Message::Handle |
0x2e40 |
m_playerLostHandle |
Message::Handle |
0x2e50 |
m_warHandle |
Message::Handle |
0x2e60 |
m_playerIntroducedHandle |
Message::Handle |
0x2e70 |
m_eState |
AI::InitializationState |
0x2e74 |
m_bJobsRunning |
bool |
0x2e75 |
m_bJobsReleasedGameCoreLock |
bool |