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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Game::Religion

GameCore::Game::Religion — class, size 272 bytes (0x110).

Bases: Game::Component::IInstance at 0x0

Linux offset Member Type Lua methods (inferred)
0x18 m_syncArchive FAutoArchiveClassContainer<GameCore::Game::Religion>
0xb0 m_kReligions FAutoVariable<eastl::vector<GameCore::Game::ReligionData, eastl::allocator>, GameCore::Game::Religion> reads: GameReligion:AddBelief, GameReligion:AddBeliefHash, GameReligion:AddBuilding, PlayerReligion:ChangeNumBeliefsEarned
0xe0 m_iMinimumFaithForNextPantheon FAutoVariable<int, GameCore::Game::Religion> reads: GameReligion:FoundPantheon, GameReligion:FoundPantheonHash
0xf8 m_nextPantheonFounder FAutoVariable<int, GameCore::Game::Religion>