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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Random
GameCore::Random — class, size 32 bytes (0x20).
| Linux offset |
Member |
Type |
Lua methods (inferred) |
0x0 |
_vptr$Random |
fn(...)** |
|
0x8 |
m_ulRandomSeed |
SeedType |
|
0xc |
m_ulCallCount |
uint32 |
|
0x10 |
m_ulResetCount |
uint32 |
|
0x14 |
m_uiLockCount |
uint |
|
0x18 |
m_bSynchronous |
bool |
reads: Game:GetRandNum, TerrainBuilder:GetRandomNumber |