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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Combat::Results
GameCore::Combat::Results — class, size 4008 bytes (0xfa8).
| Linux offset |
Member |
Type |
0x0 |
m_pUnits |
Unit::Instance*[] |
0x20 |
m_pDistricts |
District::Instance*[] |
0x40 |
m_kAltSourceLocation |
PlotCoord |
0x48 |
m_kTargetLocation |
PlotCoord |
0x50 |
m_eCombatType |
CombatTypes |
0x54 |
m_eDefenseType |
DefenseTypes |
0x58 |
m_bAttackerAdvances |
bool |
0x59 |
m_bDefenderRetaliates |
bool |
0x5a |
m_bDefenderCaptured |
bool |
0x5b |
m_bLocationPillaged |
bool |
0x5c |
m_eWMDType |
WMDTypes |
0x60 |
m_iWMDStrikeRange |
int |
0x64 |
m_eWMDStatus |
WMDStatus |
0x68 |
m_bVisualize |
bool |
0x69 |
m_bAttackedAdvancedVis |
bool |
0x70 |
m_kCombatMembers |
Combat::Member[] |
0x190 |
m_iDamageMemberCount |
int |
0x198 |
m_kDamageMembers |
Combat::Member[] |