0x20 |
m_syncArchive |
FAutoArchiveClassContainer<GameCore::Game::Instance> |
|
0xb8 |
m_iCurrentTurn |
FAutoVariable<int, GameCore::Game::Instance> |
writes: Game:SetCurrentGameTurn |
0xd0 |
m_iMaxTurns |
FAutoVariable<int, GameCore::Game::Instance> |
|
0xe8 |
m_kSyncRandom |
FAutoVariable<GameCore::Random, GameCore::Game::Instance> |
|
0x118 |
m_kKeyedParameters |
FAutoVariable<Data::VariantMap, GameCore::Game::Instance> |
|
0x1b0 |
m_kProperties |
FAutoVariable<Data::TypedVariantMap, GameCore::Game::Instance> |
|
0x218 |
m_gamePaused |
FAutoVariable<bool, GameCore::Game::Instance> |
|
0x230 |
m_kComponentRegistry |
ComponentRegistry |
|
0x248 |
m_pkPlayers |
Player::Manager* |
|
0x250 |
m_pkMap |
Map::Instance* |
|
0x258 |
m_pkGlobalAi |
AI::GlobalAi* |
|
0x260 |
m_pkVictoryManager |
Game::VictoryManager* |
|
0x268 |
m_GameEffects |
std::__1::unique_ptr<GameEffects::Instance, std::__1::default_delete<GameEffects::Instance> > |
|
0x270 |
m_pkGameSummary |
GameSummary::Instance* |
|
0x278 |
m_pkParent |
Context::Instance* |
|
0x280 |
m_pkFixedParameters |
Game::GlobalParameters* |
|
0x288 |
m_pkGameSignals |
std::__1::unique_ptr<GameCore::Game::Signals, std::__1::default_delete<GameCore::Game::Signals> > |
|
0x290 |
m_pkAnalysisManager |
Analysis::Manager* |
|
0x298 |
m_kMapInitializedSignal |
Message::Handle |
|
0x2a8 |
m_uiGameStateLock |
uint |
|
0x2ac |
m_Initialized |
bool |
|
0x2ad |
m_Initializing |
bool |
|
0x2ae |
m_Uninitializing |
bool |
|
0x2af |
m_autoPlayerGame |
bool |
|